Pinned Repositories
Assemblies-Hotfix-Toolkit-Unity
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
ET-Network-Module
从 ET6.0 中精简出来的网络模块(TCP ),可以与 ET Server 通信。
RTSP-Player-For-Unity-WebGL
测试网页居中弹窗播放 RTSP 视频,可用于接 rtsp 监控,同时演示怎么接入到 webgl 上
Script-Encoding-Converter
unity 编辑器扩展,可以检测代码编码并自动转码到 UTF8 丧心病狂的好用,单文件,你值得拥有. Single file editor extension for converting script encoding from gb2312 to utf8 that you must have.
Security-Camera-Toolkit-For-Unity
一个在 Unity 中播放国内头部监控厂商实时监控的框架 A toolkit for playing security camera in unity
TinyRPC
为 Unity 准备的使用 TCP + JsonUtility + Task 实现的极简网络框架,支持 RPC 和常规消息收发。使用 upm 管理,对项目文件 0 侵入,A minimalist network framework implemented using TCP + JsonUtility + Task, supporting RPC and regular message communication for Unity,Managed by UPM, zero intrusion into project files.
UniJoystick
It is a powerful joystick and touchpad component for UGUI.
Unity-Application-Auto-Builder
Unity 一键打包工具,适用于 频繁切换打包场景的情景,一劳永逸,一键打多个app Unity one-click packaging tool, suitable for scenarios where the packaging scene is frequently switched. One-time effort to package multiple apps with just one click.
Unity-async-await-tcp
This is an async/await tcp communication (client and server inside) in unity.simple yet powerful!
Unity-MecanimEventSystem
This is a chain programming style callback System for Animator of Unity ,await /async supported
Bian-Sh's Repositories
Bian-Sh/UniJoystick
It is a powerful joystick and touchpad component for UGUI.
Bian-Sh/TinyRPC
为 Unity 准备的使用 TCP + JsonUtility + Task 实现的极简网络框架,支持 RPC 和常规消息收发。使用 upm 管理,对项目文件 0 侵入,A minimalist network framework implemented using TCP + JsonUtility + Task, supporting RPC and regular message communication for Unity,Managed by UPM, zero intrusion into project files.
Bian-Sh/Unity-MecanimEventSystem
This is a chain programming style callback System for Animator of Unity ,await /async supported
Bian-Sh/ET-Network-Module
从 ET6.0 中精简出来的网络模块(TCP ),可以与 ET Server 通信。
Bian-Sh/Unity-async-await-tcp
This is an async/await tcp communication (client and server inside) in unity.simple yet powerful!
Bian-Sh/Unity-Application-Auto-Builder
Unity 一键打包工具,适用于 频繁切换打包场景的情景,一劳永逸,一键打多个app Unity one-click packaging tool, suitable for scenarios where the packaging scene is frequently switched. One-time effort to package multiple apps with just one click.
Bian-Sh/Dotween-Animation-Provider
Dotween Extension for better preview experience
Bian-Sh/CsvUtility-For-Unity
This tool is a compact single file co-created by me and AI for CSV read/write. It is user-friendly, customizable, and supports bilingual usage.此工具是我与 AI 共同打造的小巧单文件,可用于 CSV 读写。本工具易于使用,支持自定义。
Bian-Sh/Loom
多线程编程线程切换工具,你以为很古老,其实全是新语法和新 API 。Multithreading thread switching tool, you might think it's old, but it's actually all new syntax and new API.
Bian-Sh/UGUI-Hover-Light-Effect
使用 UGUI + Shader 做一个 Windows10 日历悬浮高亮效果 Create a Windows 10 calendar floating highlight effect using UGUI + Shader.
Bian-Sh/UGUI-Blocker
无关乎面板层级,想置顶就置顶,就像 DropDown 那样的行为表现,异步 UI 交互的绝佳入门示例。Please disregard the panel hierarchy. Feel free to make it topmost, similar to the behavior of a DropDown, which is also an excellent example of asynchronous UI interaction.
Bian-Sh/Friend-Assembly-By-asmref
演示了使用 Assembly Definition References 实现无侵入的新增动态友元|Demonstrated the use of Assembly Definition References to achieve non-intrusive addition of dynamic friend assemblies
Bian-Sh/MonoScript-Replace-Handler
一个简单的组件一键替换工具,a simple tool for replacing unity component
Bian-Sh/ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
Bian-Sh/TinyWebServer
Simple WebServer for hosting WebGL in editor,为编辑下托管 webgl 应用而生
Bian-Sh/AsyncWebRequest
基于 async/await RPC风的 UnityWebRequest 扩展 RPC style async/await UnityWebRequest Extension
Bian-Sh/TextMeshPro-Modified
让 TextMeshPro 富文本 “Mark” 标签绘制到文本下方。Make TextMeshPro's "Mark" tags render as background below the text.
Bian-Sh/unity-drones-multiplayer-tinyrpc
这是一个为 TinyRPC 准备的简易多人游戏示例,仅仅演示了简单的位置同步!This is a simple multiplayer game example prepared for TinyRPC, only demonstrating basic pose synchronization!
Bian-Sh/Unity-Upload-Service
一个为 Unity 准备的简单的多文件,较大文件上传示例
Bian-Sh/Unity-Caching-Manager
清理 Unity 生成的 Library 文件夹(计划使用符号链接转存 Local 等Unity相关文件夹)删除API被注释掉了,想用自己改下
Bian-Sh/Steganography-Csharp
Image steganography, using LSB to hide a small file within an image. 图片隐写术,使用 LSB 将一个微小文件通过逐像素写入的方式隐含在一个图片中,并非简单的拼接
Bian-Sh/UniWebServer
一个 Unity 中使用的简单的 web server ,仅支持 http 协议
Bian-Sh/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Bian-Sh/hybridclr_unity
Unity package for HybridCLR
Bian-Sh/unity-ugui-XCharts
A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。
Bian-Sh/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
Bian-Sh/UniWindowController
Makes your Unity window transparent and allows files dropping
Bian-Sh/bian-sh
Bian-Sh/hybridclr_trial
HybridCLR 示例项目
Bian-Sh/UnityCsReference
Unity C# reference source code