Framework that eases managing V-ray data/attributes in your Maya scenes.
The vrayForMayaUtils
package contains functionality that allows TD's/Programmers to interact with V-ray in Maya in an
easier way.
A couple of focuses for vrayformayaUtils are:
-
Autocomplete for functions
-
Consistent framework
-
Possibly object oriented where suitable
-
Fast and easy to use
On the to-do list is adding a framework around objectProperties and then we should have covered the two main areas (attributes and objectProperties) that benefit from automatisation.
There might be a focus in the future to do some (PySide?) GUI elements that aid in the v-ray for maya workflow.
You can find the documentation for this library/framework at:
####vrayformayaUtils Documentation
- Get started fast!
- Simplicity.
- Error-checking built-in.
- User-friendly.
- There's actually documentation for it. :)
Example code can also be found in the documentation. (see documentation)