#Tickrate Enabler
(This was updated to use ServerGameDLL010)
##How to use:
- Get the latest release for your OS at: https://github.com/daemon32/tickrate_enabler/releases
- Extract the archive to your game folder (For example: cstrike)
- Add
-tickrate <number>
to your launch parameters
##Linux Build Instructions:
-
Clone https://github.com/alliedmodders/hl2sdk to the branch 'css' and point HL2SDK to the root of the git repo.
-
You might also have to build https://github.com/alliedmodders/metamod-source first, then set MMSDK (in the Makefile) accordingly. (Or, you can use the enclosed sourcehook object files, however this may stop working in the future.)
-
Run
make ENGINE=<yourengine>
##Windows Build Instructions:
-
Clone https://github.com/alliedmodders/hl2sdk to the branch 'css' and point HL2SDKCSS to the root of the git repo.
-
You might also have to build https://github.com/alliedmodders/metamod-source first, then set MMSDK (in your environment variables) accordingly. (Or, you can use the enclosed sourcehook object files, however this may stop working in the future.)
-
Open the solution
-
Make sure that the build type is set to 'Release'
-
Right click the project name in the Solution Explorer
-
Click 'Build'
-
You'll find 'tickrate_enabler.dll' in the tickrate_enabler\Release folder
The license for serverplugin_empty.cpp is in LICENSE.txt and the license for sourcehook is in SOURCEHOOK_LICENSE.txt