Kiseki World Rebuild

Intro

This project reconnects cities in kiseki series with their surrounding highways and paths using Unity.

Finished cities and paths:

  • Liberl(SC):
    • Rolent: City of Rolent, mayor house, Elize highway (Bright house, Gurune gate), Milch main road,
    • Bose: City of Bose, East Bose Highway (Eisen Road + Haken Gate), Krone Trail (Krone Pass), Ravennue, New Ansel Path (Valleria Lake), West Bose Highway
    • Ruan: City of Ruan, Manoria Village, Gull seaside way (Mercia Orphanage), Jenis Royal Academy, Aurian Cause Way (AirLetten)
    • Zeiss: City of Zeiss, Tratt Plains Road(Elmo Village + Wolf Fort), Ritter Roadway (Sanktheim Gate)
    • Grancel: City of Grancel, Grancel Castle, Royal Avenue
  • Crossbell(Zero/Ao):
    • All regions
  • Crossbell(Sen/Hajimari):
    • City
    • East Highway + Armolica + Ancient battlefield
    • West 1 + Nox + Police Academy
    • Mainz + Rosenberg
    • Ursula + Hospital + Elm
    • Note: Michellam and Stargazer are not included
    • Note2: model files are not included in GitHub repo due to size limits. Those models can be downloaded here. Download and extract the CityNew folder into Assets/models/Crossbell and then start Unity.
  • Erebonia (Sen 1/2):
    • Sutherland:
      • Hamel (Sen 3)
    • Kreuzen:
      • Bareahard + North Kreuzen Highway + South Kreuzen Highway + Aurochs Canyon Path + Aurochs Fort
      • Legram + Lohengrin Castle + Ebel Highway
      • Celdic + West Celdic Highway + East Celdic Highway + Twin Dragons Bridge
      • Garrelia Fortress (undestroyed) + Garrelia Path
    • Nortia:
      • Ymir + Ymir Valley
      • Roer + Sachsen mountain path (Sachsen iron mine) + Spina Byroad + Nortia Highway(Schwarz Drache Barrier)
    • Nord: (Not working)
      • Nord South, Nord Village, Nord North, Nord village (not able to connect well)
    • Capital:
      • Trista town + Thors Academy
      • Heimdallr: central station + Vainqueur Street + Dreichels Plaza (Varflame Plaza), other regions do not fit due to sizes
    • Note: Due to file sizes and processing time, other models from sen 3, 4 (West Erebonia) will not be included. Regional models can be viewed on trails-Cafe.
  • Calvard (Kuro)
    • Ronlai
    • Creil
    • Note: There are rotation problems in model extraction and prefab instantiation. Models are temporarily not provided. This may cause prefab link errors in the project. Regional models can still be viewed at the same link as above.

Runtime/Build Requirements

  • Unity version 2022.1.6f1, should be compatible with Unity version starting 2020.1.15f1
  • Unity new input system
  • New Crossbell models can be downloaded here. Download and extract the CityNew folder into Assets/models/Crossbell and then start/restart Unity and import all models.
    • If you want to build up the models in blender, you will need the json files and the blender python script included in the archive. Check this repo for details.
  • Note: Most regions require a reconfiguration of player object due to the integration of new Unity input system and controller. However, if the base scene is New Crossbell and you add teleportation to other scenes, reconfiguration is not required.

Credits

All models extracted from kiseki games using code from uyjulian. My version of code is here.

ED8 shader files from PMONickpop123.

Warning

Copyrights of models and musics belong to Nihon Falcom Corporation. This work is associated with https://trails-game.com/. Commercial use is prohibited.