/data-dragon

🐉 TypeScript wrapper for the Data Dragon Riot API

Primary LanguageTypeScriptMIT LicenseMIT

data-dragon

🐉 A TypeScript wrapper for the Data Dragon Riot API.

Usage

Instantiate a DataDragon object.

import { DataDragon } from "data-dragon";

// Specify a game version ...
const dragon = new DataDragon("11.4.1");

// ... or use the latest one.
const dragon = await DataDragon.latest();

Fetch the datasets you would like to use.

import { DataDragon } from "data-dragon";

const dragon = new DataDragon("11.4.1");

console.log(dragon.champions.size); // 0
console.log(dragon.items.size); // 0

await dragon.champions.fetch();
await dragon.items.fetch();

console.log(dragon.champions.size); // 154
console.log(dragon.items.size); // 201

The datasets are cached, thus fetching is only required once per dataset.

import { DataDragon } from "data-dragon";

const dragon = new DataDragon("11.4.1");
await dragon.champions.fetch();
await dragon.items.fetch();

const mundo = dragon.champions.find(
  (champion) => champion.name === "Dr. Mundo",
);
console.log(mundo.id); // DrMundo

const fast = dragon.champions.count(
  (champion) => champion.stats.movespeed > 340,
);
console.log(fast); // 34

const biscuit = dragon.items.find(
  (item) => item.name === "Total Biscuit of Everlasting Will",
);
console.log(biscuit.gold.total); // 75

const boots = dragon.items.get("1001");
console.log(boots.stats.FlatMovementSpeedMod); // 25