This small fabric mod allows you to have more special names to give to mobs (like "Dinnerbone").
Download .jar
file from https://www.curseforge.com/minecraft/mc-mods/specialnametags
Put the file in mod folder
Rename mobs with special nametags to get special results:
Names | Description | NBT analogy |
---|---|---|
freeze noai congela congelato |
Mob will no longer move and you will not be able to hit him. | {NoAI:true,Invulnerable:true} |
unfreeze ai scongela scongelato |
Mob will move normally and you will be able to hit him again. | {NoAI:false,Invulnerable:false} |
silent silenzia muta mutato |
Mob will no longer emit sounds. | {Silent:true} |
unsilent smuta smutato |
Mob will emit sounds normally. | {Silent:false} |
baby cucciolo bambino |
Mob will stay in baby form. | {IsBaby:true,Age:-24000} (age restored to -24000 every 12000 ticks) |
unbaby adult adulto |
Mob will grow up. | {IsBaby:false,Age:0} |
gravity gravitĂ |
Mob will be affected by gravity. | {NoGravity:false} |
nogravity ungravity floating fluttuante |
Mob will no longer be affected by gravity. | {NoGravity:true} |
invulnerable invulnerabile |
Mob will be immune to not-creative damage. | {Invulnerable:true} |
vulnerable vulnerabile |
Mob will be able to take damage. | {Invulnerable:false} |
noname unname nonome |
Mob will no longer have custom name, but without be able to despawn. | {CustomName:'""'} |
killer rabbit |
Rabbit will convert into Evil variant. | {RabbitType:99} |
nozombification nozombificazione |
Piglin or Hoglin will no longer zombificate in Overworld. | {IsImmuneToZombification:true} |
zombification zombificazione |
Piglin or Hoglin will be able to zombificate in Overworld. | {IsImmuneToZombification:false} |
johnny |
Vindicator will stay in Evil state even if renamed. | {Johnny:true} |
unjohhny |
Vindicator state is set to default one. | {Johnny:false} |
noclip |
Mob will not collide with blocks. (If he is affected by gravity, he will fall through blocks) | Not accessible through NBTs |
clip |
Mob will normally collide with blocks. | No accessible through NBTs |
sit seduto |
Mob will sit on the ground. | Give gb.sitted tag to mob, summon an invisible armor_stand with gb.sitted.armor_stand and the mob will ride it |
sleep sdraiato |
Mob will lay down on the floor. | Give gb.is_sleeping tag to mob, {SleepingX:${X},SleepingY:${Y},SleepingZ:${Z}} every gametick. |
unsleep unsit alzato |
Mob will stand normally. | Remove gb.sitted and sb.is_sleeping tags to mob, mobs unmounts the veicle. |