Pinned Repositories
68kDisassembler
A disassembler for the 68k processor, built by 3 team members for a Computer Hardware course at the University of Washington
AOC-2021
Advent of Code 2021
AOC-2022
Advent of Code 2022
Common
CompGraphics-CSS451
OpenGL projects built through my Computer Graphics Class
EclipseOutcomeCalculator
Calculates outcomes and the odds of winning or losing battles in the board game Eclipse
gregharrisart
The publicly available code for Gregharrisart.com
LDJam44
Source code for my LDJam44 Entry - Potion Wolf
ObjToShadron
Converts a Wavefront OBJ file into a Shadron-friendly format.
ld37jam
Ludum Dare 37 jam entry
BitzaWolf's Repositories
BitzaWolf/ObjToShadron
Converts a Wavefront OBJ file into a Shadron-friendly format.
BitzaWolf/68kDisassembler
A disassembler for the 68k processor, built by 3 team members for a Computer Hardware course at the University of Washington
BitzaWolf/AOC-2021
Advent of Code 2021
BitzaWolf/AOC-2022
Advent of Code 2022
BitzaWolf/Common
BitzaWolf/CompGraphics-CSS451
OpenGL projects built through my Computer Graphics Class
BitzaWolf/EclipseOutcomeCalculator
Calculates outcomes and the odds of winning or losing battles in the board game Eclipse
BitzaWolf/gregharrisart
The publicly available code for Gregharrisart.com
BitzaWolf/LDJam44
Source code for my LDJam44 Entry - Potion Wolf
BitzaWolf/Hyperwolf
Publically available code for the indie game Hyperwolf!
BitzaWolf/JavaServer
An example Java server library written back in the Java 5 days.
BitzaWolf/ldj38
Ludum Dare Jame 38
BitzaWolf/ldj39
Ludum Dare Jam #39 - 28/07/2017
BitzaWolf/LDJam48
My entry for Ludum Dare game jam #48
BitzaWolf/oot-tracker
Item tracker for Ocarina of Time (based off of the Link to the Past tracker)
BitzaWolf/psk-exporter-blender
A bare-bones .psk exporter for Unreal Tournament 2004 in Blender 3.x
BitzaWolf/SFML-OpenGL
A playground to play with and learn about OpenGL.
BitzaWolf/shadron
BitzaWolf/SlidyPuzzles
A game where you slide pieces to reform an image
BitzaWolf/UnityCommon
Common utilities and standalone scripts that can be reused for any Unity game
BitzaWolf/UnityRPGBase
Foundation code to create RPG engine elements in Unity
BitzaWolf/Web-Syntax-Highlighter
Wraps coding syntax in <style> tags so they can be highlighted.