BiznesBear's Stars
meemknight/myShaderToy
ssloy/tinyrenderer
A brief computer graphics / rendering course
KyryloKuzyk/PrimeTween
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
PixiEditor/PixiEditor
PixiEditor is a pixel art editor made with .NET 8
Chipboard/Sandular
KuroiRoy/UnityAnimationPreviewAutoplay
acoppes/unity-history-window
A simple selection history window for Unity.
bartblaze/Yara-rules
Collection of private Yara rules.
Overv/VulkanTutorial
Tutorial for the Vulkan graphics and compute API
Hrober0/Cable-physics
Cable physics made with unity
mtosity/hcmus-cs
fireship-io/react-firebase-chat
yas-sim/coordinates-checker
A tool to check the coordinate of points in an picture. You can know the (X,Y) coordination of the points by mouse operation. The tool provides magnify feature for easy point pick up.
kekekeks/Avalonia-Silk.NET-Example
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
LWJGL/lwjgl3
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
dfkeenan/SilkVulkanTutorial
C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.
HaxelDev/FlowScript
A programming language written in Haxe.
NoiseStudio/NoiseEngine
Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps
ollelogdahl/ConsoleGameEngine
.NET Console Graphics Engine
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
penguin0616/Insight
Mod made for Don't Starve and Don't Starve Together.
dazaizer0/game_of_life
"game of life-mol" is a cell simulation written in c/c++ and based on the John Horton algorithm. The mol allowing you to modify cells by yourself.
dazaizer0/beep_engine
beep_engine is a sound engine written in C++, designed to generate sounds and beep music in a flexible and effective way. The engine offers a number of functions, such as: beepmap, beeplist, beepboard.
opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
EtiennePerot/gladosvoicegen
GLaDOS voice generator - Windows/Melodyne GUI automation code
funcieqDEV/VAI
funcieqDEV/VSharp
The V# programing language