/CannonGame

Multiplayer game implemented with JMonkeyEngine 3.0. The game is played over the network. Repo contains both server and client applications.

Primary LanguageJavaMIT LicenseMIT

CannonGame

Networked multiplayer game implemented with JMonkeyEngine 3.0. This repository contains both server and client applications. It is made available as an example of how to use the SpiderMonkey API.

Instructions to play game

  • Run ServerMain to start the server. The Server Control window now appears.
  • For each player, run ClientMain to start a client. NOTE: Make sure to set the HOST constant in the NetUtils class to the ipv4 address of the server.
  • Press 'Running' on the Server Control to start the game.
  • Play the game.

##Dependencies The textures used in this game are from the jME3-testdata library. You should include this library in your project or replace the textures.