Pinned Repositories
3D-Object-Loader-and-Renderer
GUI designed with QT that renders 3D Object with OpenGL libraries
AmbientOcclusion
An implementation of Screen Space Ambient Occlusion within the context of a Deferred Renderer in modern OpenGL
andes
Sound synthesiser based on Perlin noise
ArazGraph
Simple Graph Class for JUCE
Asylum_Tutorials
Code for tutorials posted on my blog.
AtomSynth
A modular sound synthesizer built on the JUCE framework.
Binaural
JUCEAndroidSynth
A virtual synthesizer demo app built with JUCE
os-tutorial
How to create an OS from scratch
WavelandSynth
My Juce Synth
Bk8's Repositories
Bk8/AtomSynth
A modular sound synthesizer built on the JUCE framework.
Bk8/AmbientOcclusion
An implementation of Screen Space Ambient Occlusion within the context of a Deferred Renderer in modern OpenGL
Bk8/andes
Sound synthesiser based on Perlin noise
Bk8/auralization_engine_evertims
EVERTims Auralization Engine
Bk8/Auris
HRTF Auralization Engine Built with Juce
Bk8/Auroom
Innovative sound field simulator for enclosed spaces.
Bk8/buscar-issues
Taller para JSConfCo 2016 acerca de como hacer aplicaciones para el command line
Bk8/CloudSeed
Algorithmic Reverb VST Plugin
Bk8/CToy
interactive C coding environment
Bk8/digitalscratch
Vinyl turntable emulation software
Bk8/DSP-Filters
Bk8/github-slideshow
A robot powered training repository :robot:
Bk8/HelloWorld
Bk8/HelloWorldC
Bk8/jsconfco-slides
JSConf Colombia a11y workshop slides
Bk8/JUCECompileEngine
Bk8/lightmapper
A C/C++ single-file library for lightmap baking by using your existing OpenGL renderer
Bk8/nuklear
A single-header ANSI C gui library
Bk8/ofxPBR
Bk8/QuickHull-3D
Quickhull 3D implementation
Bk8/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
Bk8/ReversibleAudioSource
Bk8/Scratching-Wavs-DJ-Simulation
DJ simulation written in VB5
Bk8/silicon-ears
Bk8/skull-pbr
Skull WebGL demo - BabylonJS 2.40 (features: PBR Materials)
Bk8/ssr
Main source code repository for the SoundScape Renderer
Bk8/SweepGenerator
A VST plugin for creating white noise sweeps. Built using the JUCE framework.
Bk8/the-source
It has the source code of the synister!
Bk8/TinyWindow
a cross platform (Linux and Windows) OpenGL window library in a single header
Bk8/wayverb
hybrid waveguide and raytracer for room acoustics on the GPU