/swift

Swift XMPP client and Swiften XMPP library

Primary LanguageC++OtherNOASSERTION

Swift - An elegant, secure, adaptable and intuitive XMPP Client

NOTE: Please download any releases from https://swift.im/releases.html, or as a Git checkout. The tarballs provided by GitHub will not build correctly.

Quick Start

Simply run ./scons Swift on Linux, or ./scons Swift qt=/Users/username/Qt_installation_path/Qt/5.4.2/5.4/clang_64 on Mac OS X or scons.bat Swift qt=C:\path\to\qt on Windows to build Swift.

This document only covers the general structure, project dependencies and building the Swift GUI application. More detailed information on building components, development, testing and packaging can be found in DEVELOPMENT.md.

Components

  • Swiften: A cross-platform C++ XMPP library.
  • Swift: A Qt-based cross-platform desktop GUI client based on Swiften.
  • Sluift: A XMPP scripting environment based on Lua and Swiften.
  • Limber: A XMPP proxy server proxying zero-configuration (XEP-0174) to a connected XMPP client.
  • Slimber: Qt and Cocoa frontends for Limber.
  • SwiftTools: A collection of utilities for Swift.

Supported Platforms

Swift is known to work on Windows, Mac OS X, Linux and other Unix-like systems. However, we do not test the whole range of operating systems, especailly the huge amount of Linux and Unix-like systems. Swiften further has support for Android and iOS.

Platforms we officially test our releases on are listed below. We only test on default configurations and default desktops environments on Linux distributions.

  • Swift
    • Windows 7 to Windows 10
    • Mac OS X 10.10 and Mac OS X 10.11
    • Ubuntu 17.10 ( Artful Aardvark ) and Ubuntu 16.04 ( Xenial Xerus )
    • Debian 8 ( jessie )
    • Debian 9 ( stretch )

External Dependencies

The Swift repository includes some third party dependencies in the 3rdParty directory to easy development. Third party dependencies not included are listed below:

  • OpenSSL is required when building Swiften on Linux or Android
  • Python (2.5 <= version < 3)
  • Qt 5 and QtWebKit is required by Swift. Depending on platform, architecture, and compiler/IDE, you have the following options to fulfill this dependency:

General Build Instructions

The Swift projects use the SCons build system for build configuration and Build execution. SCons is one of the included third party dependencies.

To build all Swift components simply run SCons. On Mac OS X and Linux you run the ./scons command. On Windows you run the scons.bat command in a Visual Studio developer shell.

On multi-processor systems, i.e. most desktop and server machines, you can use the -j NUMBER_OF_PARALLEL_TASKS flag, or pass the max_jobs=1 to the scons command to speed up build time. The max_jobs=1 argument will set the number of parallel tasks to the number of CPU cores available. Note that each parallel task increases the memory requirements for the overall build process.

Platform Specific Instructions

Mac OS X

Prerequisites

Building Swift

After installing Qt, simply run ./scons qt=/Users/username/Qt_installation_path/Qt/5.4.2/5.4/clang_64 Swift to build Swift. Afterwards you can find a runnable app bundle at Swift/QtUI/Swift.app.

Windows

Prerequisites

  • Microsoft Visual Studio 2013 Express or later (C++11)
  • Windows SDK
  • Python (2.5 <= version < 3)
  • Qt Open Source Edition
    • QT 5.6 or newer to support emojis.

A binary release of Qt can be obtained from https://www.qt.io/download-open-source/. Make sure it matches the Visual Studio version you have installed.

Building Swift

Open a Developer Command Prompt. Depending on Windows version and Visual Studio version, this can be found in the Visual C++ Programs group, launch the Visual C++ command prompt, or search for Developer Command Prompt for VS2015 in the Windows start menu in more recent versions of Windows.

In the open command prompt add the Qt installation bin folder to the PATH environment variable, by running set PATH=C:\path\to\qt\msvc2015\bin;%PATH%. The Qt path is just an example; adjust it to your local installation.

Afterwards, in the command prompt, go to your checked out Swift directory and run scons.bat qt=C:\path\to\qt Swift to build Swift. If you want to build a 64-bit version of Swift, this requires to have 64-bit versions of all dependencies, attach win_target_arch=x64_64 to the previous scons command line.

To start Swift, simply change to Swift/QtUI and run Swift.exe.

Unix / Linux

Prerequisites

On Linux Swift mainly depends on Qt and OpenSSL. To install all required dependencies take a look at ./BuildTools/InstallSwiftDependencies.sh. It is a script that supports various Linux distributions and will install the required system packages for building and running Swift.

On Unix/Linux SCons will use pkg-config to determine the compiler and linker flags for Qt 5.

Note: The Qt that comes with your Linux distribution might not be up to date and may have issues with some desktop environments.

Building Swift

To build Swift, simply open a terminal, go to the project root and run ./scons Swift. Afterwards you can start Swift by running ./Swift/QtUI/swift-im.

Installing Swift

To install Swift on the system (e.g. in the /usr/local directory), run ./scons SWIFT_INSTALLDIR=/usr/local /usr/local in the Swift project folder.