/DirectX11-Framework

A very simple framework for DirectX11

Primary LanguageC++

DirectX11-Framework

This is a simple framework for DirectX11.

Usage

  1. Derive a class from D3D11App.
  2. Implement the pure virtual functions below and other virtual functions that you needed.
	virtual void UpdateScene(float DeltaTime) = 0;
	virtual void DrawScene() = 0;

The program is running as:

Init -> Loop(UpdateScene -> DrawScene)

Main.cpp is an example of how to use this simple framework.