Pinned Repositories
blitzzart.github.io
CuteLilWebserver
It's a very simple concurrent web server implementation with multi threading. It fetches for client sockets. > creates ClientConnections if a ClientSocket is valid > each ClientConnection starts a new thread and handles the communication and responds. main() function is located in CLWS.h
DiscGo
The concept of a two user real-time online geolocation based game.
GamepadInput_Unity_Asset
Game pad input mapping plugin for Unity
GCAD_16_Tutorium
Basic Unity Tutorium
GG_StareOnBalls
The game which makes you stare on balls.
IGT_qBall_detector
Detecting balls hitting a surface via back projection and transmit coordinates via TCP.
IM_GP_ShipPrototypes
Game design evaluation prototype. It's a multiplayer spaceship racer.
Iterum_IM_DA_GALD
Iterum is a game prototype. With focus on impossible and repetitive rooms and level design.
OnoEdge
A Simple 2D/3D Multiplayer Prototype.
BlitzZart's Repositories
BlitzZart/blitzzart.github.io
BlitzZart/CuteLilWebserver
It's a very simple concurrent web server implementation with multi threading. It fetches for client sockets. > creates ClientConnections if a ClientSocket is valid > each ClientConnection starts a new thread and handles the communication and responds. main() function is located in CLWS.h
BlitzZart/DiscGo
The concept of a two user real-time online geolocation based game.
BlitzZart/GamepadInput_Unity_Asset
Game pad input mapping plugin for Unity
BlitzZart/GCAD_16_Tutorium
Basic Unity Tutorium
BlitzZart/GG_StareOnBalls
The game which makes you stare on balls.
BlitzZart/IGT_qBall_detector
Detecting balls hitting a surface via back projection and transmit coordinates via TCP.
BlitzZart/IM_GP_ShipPrototypes
Game design evaluation prototype. It's a multiplayer spaceship racer.
BlitzZart/Iterum_IM_DA_GALD
Iterum is a game prototype. With focus on impossible and repetitive rooms and level design.
BlitzZart/OnoEdge
A Simple 2D/3D Multiplayer Prototype.
BlitzZart/Pac-Man_EyetrackingAudience
An eyetracking prototype, which is utilized to investigate social presence in the context of player audience relationships.
BlitzZart/pie-lab.at
Jekyll based website for Playful Interactive Environments
BlitzZart/RandomTeamer
A simple WPF application made to create randomized teams with desired size. Plus, "incompatible/illegal" team member relation can be set.
BlitzZart/RocketRally
BlitzZart/ST_ARLock
A two player augmented reality room escape application.
BlitzZart/Swack
A naive swarm behavior implementation.
BlitzZart/ThesisProject
A Modular Avatar Animation System Based on Foot Tracking for Co-Located Virtual Reality Environments
BlitzZart/VR_InflateBrush
A simple vertex manipulation tool for VR.