Pinned Repositories
AssetbundlePacker
用来在unity下的assetbundle打包。 io次数最低优先的打包策略
BehaviourTreeEditor-
行为树编辑器 - xml
ClientFrameWork
ConfigProtocol
GameTools
配置文件导入工具
GoConfigTool
GoGameServer
MessageProtoJson
TheBattleCity_Client
TheBattleCity_Server
Blizzardx's Repositories
Blizzardx/TheBattleCity_Client
Blizzardx/GoGameServer
Blizzardx/TheBattleCity_Server
Blizzardx/AssetbundlePacker
用来在unity下的assetbundle打包。 io次数最低优先的打包策略
Blizzardx/ClientFrameWork
Blizzardx/GameTools
配置文件导入工具
Blizzardx/MessageProtoJson
Blizzardx/BehaviourTreeEditor-
行为树编辑器 - xml
Blizzardx/ConfigProtocol
Blizzardx/GoConfigTool
Blizzardx/ConfigCenterDemo-Windows
Blizzardx/ConfigReader
Excel序列化工具
Blizzardx/ConfigServer
Blizzardx/FileQuickSignTool
用于快速生成文件签名,用于简单粗略的对比文件是否变化
Blizzardx/FixedPointy
A simple fixed-point math library for C#
Blizzardx/GameConfiToo_originalVersion
Blizzardx/GameServer
Blizzardx/httpServer
Blizzardx/LRUCache.NET
Simple LRUCache implementation in C#. Demo project included for easy and convenient testing. O(1) lookup time, O(1) insertion time, and O(1) deletion time. However, not thread-safe yet, but will be in the future iterations.
Blizzardx/MathLib
Blizzardx/PackageResourceHandler
包体内资源的创建和解压
Blizzardx/simpleTool
Blizzardx/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码