BlondeBurrito/hexagonal_pathfinding_astar
An implementation of the A-Star pathfinding algorithm tailored for traversing a bespoke collection of weighted hexagons. It's intended to calculate the most optimal path to a target hexagon where you are traversing from the centre of one hexagon to the next along a line orthogonal to a hexagon edge
RustNOASSERTION
Issues
- 8
Support spiral coordinates
#13 opened by virtualritz - 0
Edge case: no path can be found
#12 opened by BlondeBurrito - 0
Include other hexagon orientations
#2 opened by BlondeBurrito - 0