Pinned Repositories
Atocha
In my computer gaming course, my group created a virtual reality escape the island game.
Avatar-Fanpage
I created an Avatar the Last Airbender fanpage for my client-side development class (CSC 365) at the University of North Carolina Wilmington.
Bayer-Filter
C++ assignment for CSC 370 at UNCW.
Concentration-Game
This game was created using Java for my Object-Oriented course at UNCW>
Connect4Multiplayer
Connect 4 Multiplayer begins with a start screen showing a screenshot of the game along with the logo. Players can either start the game from here or go to the instruction page and from there and start the game. The game itself involves choosing between the blue or red team from a drop-down menu with game updating for each player in real-time. Then, each player takes turns filling a slot on the board. The first player to connect four tokens horizontally, vertically, or diagonally wins the game. If more than two people join the game the rest of the players will be observers. Additionally, the game features a display of the current player as a guide throughout the game.
Documentation
EvilCube
Made in Unreal
Hello-Shaders-Jam
A game jam for my Creative Coding: Shaders class at Parsons School of Design
Lottery_prediction_using_deep_learning
PacmanChaos
BlueSage96's Repositories
BlueSage96/Lottery_prediction_using_deep_learning
BlueSage96/PacmanChaos
BlueSage96/Atocha
In my computer gaming course, my group created a virtual reality escape the island game.
BlueSage96/Avatar-Fanpage
I created an Avatar the Last Airbender fanpage for my client-side development class (CSC 365) at the University of North Carolina Wilmington.
BlueSage96/Bayer-Filter
C++ assignment for CSC 370 at UNCW.
BlueSage96/Concentration-Game
This game was created using Java for my Object-Oriented course at UNCW>
BlueSage96/Connect4Multiplayer
Connect 4 Multiplayer begins with a start screen showing a screenshot of the game along with the logo. Players can either start the game from here or go to the instruction page and from there and start the game. The game itself involves choosing between the blue or red team from a drop-down menu with game updating for each player in real-time. Then, each player takes turns filling a slot on the board. The first player to connect four tokens horizontally, vertically, or diagonally wins the game. If more than two people join the game the rest of the players will be observers. Additionally, the game features a display of the current player as a guide throughout the game.
BlueSage96/Documentation
BlueSage96/EvilCube
Made in Unreal
BlueSage96/Hello-Shaders-Jam
A game jam for my Creative Coding: Shaders class at Parsons School of Design
BlueSage96/interactive-map
BlueSage96/java-read-write-excel-file-using-apache-poi
How to Read and Write Excel Files in Java using Apache POI
BlueSage96/JavaToHTML
Convert java projects to web apps
BlueSage96/LotteryPredictor
Python program that analyzes past winning lottery numbers and predicts a future winning ticket!!
BlueSage96/MatchingGame
BlueSage96/MiniFPS
A simple FPS created with Unreal Engine and Blueprints. [ https://www.youtube.com/watch?v=bQtbhWKsQKA ]
BlueSage96/p5-Raised-Canvas
A js script to create a raised canvas in P5 to give sketches some depth
BlueSage96/p5.js
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
BlueSage96/pong-1
Atari's 1972 classic, implemented in Lua with LÖVE2D
BlueSage96/Pong-Python-Version
Python version of the Java Pong game created for a class.
BlueSage96/processing-js
A port of the Processing visualization language to JavaScript.
BlueSage96/programmingtil-webgl
Code for ProgrammingTIL WebGL Screencasts
BlueSage96/Python-
BlueSage96/Transformation
This program was created with WebGL for my computer graphics course.
BlueSage96/website
The train engine powering the Coding Train website