An import script to apply custom mesh normals from a COLLADA 1.5.0 file to objects in Blender.
Blender 3.3+ can now import COLLADA files' vertex normals by default. So this plugin is no longer needed.
This script is installed the same as any other Blender addon. For those that aren't fimiliar with this process:
- Download the code and unzip the file.
- In Blender, go to Edit > Preferences. This will open a new window.
- In the preferences window, head to the "Addons" tab and click the button that says "Install"
- Navigate to the unzipped code, and select the
.py
file. - Click the checkbox next to the addon in the when it pops up in the preferences window.
- Import a Collada file using
File > Import > Collada w/ Normals (.dae)
. - Done! The file will have been imported with its original normals intact.
- Original script by TiredHobgoblin.
- Updated by BobDoleOwndU.