This project will try to create a minimal, cross platform game engine scriptable in lua.
The code will be written in ANSI C and depend on the following - cross platform - libraries.
- GLFW (opengl, input)
- portaudio (sound, music)
- lua (scripting)
- libpng and zlib (image loading, support)
- Checkout the respository and run
./setup.sh
to set up the dependencies and compile them (this is only tested on linux right now). - Build the engine (there's nothing to build just yet)