Pinned Repositories
blue-noise-particles
Blender addon to distribute particles according to Poisson Disk Sampling
celtic-knot
Blender Plugin to make Celtic Knot patterns
chiseled-random-paths
Generates random tile-based paths with a simple novel algorithm
DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
grids
Sample code for working with regular hexagon and triangle grids
mc-dc
Demonstration code for Marching Cubes and Dual Contouring
resynth-tiles
GIMP Plugin to create tilesets from sample images
RuleBook
A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks
sylves
C# Grid Library
voronator-sharp
.NET / Unity library for creating Voronoi Diagrams
BorisTheBrave's Repositories
BorisTheBrave/DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
BorisTheBrave/mc-dc
Demonstration code for Marching Cubes and Dual Contouring
BorisTheBrave/sylves
C# Grid Library
BorisTheBrave/celtic-knot
Blender Plugin to make Celtic Knot patterns
BorisTheBrave/chiseled-random-paths
Generates random tile-based paths with a simple novel algorithm
BorisTheBrave/blue-noise-particles
Blender addon to distribute particles according to Poisson Disk Sampling
BorisTheBrave/grids
Sample code for working with regular hexagon and triangle grids
BorisTheBrave/voronator-sharp
.NET / Unity library for creating Voronoi Diagrams
BorisTheBrave/RuleBook
A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks
BorisTheBrave/sylves-demos
Contains a Unity demo showing off how to use Sylves
BorisTheBrave/nice-hooks
Convenience functions for working with pytorch hooks.
BorisTheBrave/delaunator-sharp
Fast Delaunay triangulation of 2D points implemented in C#.
BorisTheBrave/wfc-torch
Prototype implementation of the WaveFunctionCollapse algorithm using pytorch
BorisTheBrave/devilution
Diablo devolved - magic behind the 1996 computer game
BorisTheBrave/ImageSharp
:camera: A cross-platform library for the processing of image files; written in C#
BorisTheBrave/reprogramming-ai-models
For hackathon
BorisTheBrave/Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
BorisTheBrave/d3-delaunay
Compute the Voronoi diagram of a set of two-dimensional points.
BorisTheBrave/Electron.NET
Build cross platform desktop apps with ASP.NET Core.
BorisTheBrave/electron.net-api-demos
Explore the Electron.NET APIs
BorisTheBrave/godot
Godot Engine – Multi-platform 2D and 3D game engine
BorisTheBrave/inform
The core software distribution for the Inform 7 programming language.
BorisTheBrave/manim
A community-maintained Python framework for creating mathematical animations.
BorisTheBrave/mlab2_pre_exercises
Pre-course exercises for the August 2022 MLAB cohort.
BorisTheBrave/nnsight
The nnsight package enables interpreting and manipulating the internals of deep learned models.
BorisTheBrave/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
BorisTheBrave/pytorch
Tensors and Dynamic neural networks in Python with strong GPU acceleration
BorisTheBrave/the-algorithm
Source code for Twitter's Recommendation Algorithm
BorisTheBrave/TiledLib.Net
Cross-platform Tiled map parsing utilities.
BorisTheBrave/ts-neural-network
A neural network to play with