Collection of various scarpet scripts that might be useful to others besides me.
You need the Carpet mod to be able to run those.
See here for how to install scarpet scripts in your world. The simple instructions are: go to your world save, make a directory called scripts
if it doesn't exist, copy script there. Some scripts might need to be loaded manually in Minecraft with the command /script load <name of script>
.
This is now dead in 1.18.2, dimensions created earlier will still work, but the carpet mod removed the interface that was used for creating new dimensions, so that is no longer possible.
voids.sc contains the creative tool for managing multiple dimensions inside one creative world. The commands it provides are:
/voids add "Name of dimension"
- Creates a dimension named "Name of dimension" with no blocks or structures and the default plains biome. It also prints a clickable teleport link in chat that you can immediately click to teleport to your new dimension./voids add "Name of dimension" <biome>
- Just like above, but you can specify which biome the dimension should have./voids tp "Name of dimension"
- Teleports player to the dimension. Beware, even though there should be a block under your feet where you teleport, Minecraft is sometimes buggy and you will fall to your death./voids list
- Lists all managed dimensions with clickable teleport links.
Quick explanation video: https://youtu.be/eF4W2_BvKCc
vdist.sc contains a tool for coloring chunks based on hostile mobs for testing view distance settings. The commands are:
/vdist center <pos>
sets the position of the zombie villager./vdist c <pos>
color the chunk at position based on count of hostile mobs./vdist pscan <number of chunks>
teleport the player around in a 2nX2n area coloring chunks based on hostile mob count.
Explanation video: https://youtu.be/tLIje9-RxN8
scope.sc is an oscilloscope for redstone signals. The commands are:
/scope pos <pos>
- set the coordinates for the lower left block of the display, the display is currently always facing in the negative z direction./scope stop
- stop everything, both data collection and rendering./scope probe <pos> <name>
- measure block power levels at position<pos>
./scope toggle_scroll
- toggle between scrolling and sweeping the display./scope reset
- resets all data and sets all display options to defaults./scope single
- perform a single recording of 200 ticks and freeze./scope trigger <name>
- trigger a single recording when the probe called<name>
reads >0./scope vgrid <ticks>
- change the density of vertical grid lines. Default is 10, which gives us one grid line per 10 ticks of recorded data./scope toggle_draw
- toggle rendering of the display while not affecting if the data is recorded./scope sprobe <pos>
- power level of the block at<pos>
decides the scaling of the display (0-smallest, 8-normal size)./scope dprobe <pos>
- power level of the block at<pos>
toggles rendering.
Explanation video: https://youtu.be/Hq32fcvOdVw