/EngineOne

JavaScript 3D with physic

Primary LanguageJavaScript

EngineOne

Management of collisions in an environment made ​​with Maya and Blender.

What I will probably do next

-   Jump
-   Run
-   Collision (rays)
-   Clean code
-   Data Json for loading
-   Data base shader or Json
-   Rays for detect shoot
-   Drink a lot of coffee