Oscillator is a game I created in 48 hours for the Global Game Jam 2017. It was developed entireley from scratch using the Unity3D engine.
The player must control the amplitude and frequency to match incoming projectiles and destroy them before they pass the center of the screen.
https://www.youtube.com/watch?v=GfTGXv5hSo8
Left Arrow - Decrease frequency
Right Arrow - Increase frequency
Down Arrow - Decrease amplitude
Up Arrow - Increase amplitude
Run it in Unity my dude.