/BlasII.AutoSplitter

An auto splitter and load remover for Blasphemous 2

Primary LanguageASL

Development notes

Variables needed per version:

isPlaying (A80)

Should be 1 while in game and on the menu, 0 while loading. Prie Dieu animation is included in load. There are 3 different roomHashes (Early, main, and late). Get this value by searching for 0 while in between early and late changing.

earlyRoom (DE4)

First find the main room hash. There should be five consistent addresses, this one will be locked when teleporting with a prie dieu.

roomHash

Go back and forth between some of these known room values. It should be the first one.

  • City: 0x4D00F414
  • Left: 0x4D00F4B1
  • Right: 0x4D00F411
  • Menu: 0x00

lateRoom

First find the main room hash. There should be five consistent addresses, this one will be locked when using a ladder to change scenes.

enemyCount

Start in Profundo Lamento to narrow it down to about fifteen enemy counts. Then enter the Chiseled One boss fight. It should be 0 at first, and should only change to 1 once his wheel hits the ground. There will be two addresses, use the second one.