Pygame Zero =========== A zero-boilerplate games programming framework for Python 3, based on Pygame. Some examples ------------- Pygame Zero consists of a runner ``pgzrun`` that will run a Pygame Zero script with a full game loop and a range of useful builtins. Here's some of the neat stuff you can do. Note that each of these is a self-contained script. There's no need for any imports or anything else in the file. Draw graphics (assuming there's a file like ``images/dog.png`` or ``images/dog.jpg``):: def draw(): screen.clear() screen.blit('dog', (10, 50)) Play the sound ``sounds/eep.wav`` when you click the mouse:: def on_mouse_down(): sounds.eep.play() Draw an "actor" object (with the sprite ``images/alien.png``) that moves across the screen:: alien = Actor('alien') alien.pos = 10, 10 def draw(): screen.clear() alien.draw() def update(): alien.x += 1 if alien.left > WIDTH: alien.right = 0 Installation ------------ See `installation instructions`__. .. __: http://pygame-zero.readthedocs.org/en/latest/installation.html Documentation ------------- The full documentation is at http://pygame-zero.readthedocs.org/. Read the tutorial at http://pygame-zero.readthedocs.org/en/latest/introduction.html for a taste of the other things that Pygame Zero can do. Contributing ------------ The project is hosted on BitBucket: https://bitbucket.org/lordmauve/pgzero If you want to help out with the development of Pygame Zero, you can find some instructions on setting up a development version in the docs: http://pygame-zero.readthedocs.org/en/latest/contributing.html