Games@Breda University of Applied Sciences
A world leading games development education based in Breda in The Netherlands.
Breda
Pinned Repositories
blib
BUAS lib
cppforgames-template
This is a template project for the C++ for Games course.
DXX-Raytracer
DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.
EPC
odin-console
WIP Console Support for odin-lang
programming-awesome-list
A curated list of useful tools, libraries, resources all around the topic of game development / game programming for the Games course at Breda University of Applied Sciences.
rogue-masterclass
ruster-lectures
Presentation and code from each leacture
UE4Py-workshop
Workshop on automating Unreal Engine 4 with Python
unreal-development
This repository demonstrates how to create an Unreal C++ project from scratch. Along the way, we'll look at the anatomy of an Unreal project and learn a bit about the build system, and we'll demonstrate a Visual-Studio-free workflow.
Games@Breda University of Applied Sciences's Repositories
BredaUniversityGames/DXX-Raytracer
DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.
BredaUniversityGames/programming-awesome-list
A curated list of useful tools, libraries, resources all around the topic of game development / game programming for the Games course at Breda University of Applied Sciences.
BredaUniversityGames/blib
BUAS lib
BredaUniversityGames/rogue-masterclass
BredaUniversityGames/UE4Py-workshop
Workshop on automating Unreal Engine 4 with Python
BredaUniversityGames/ruster-lectures
Presentation and code from each leacture
BredaUniversityGames/C-Compilation-process-Workshop
C++ Compilation process Workshop
BredaUniversityGames/cppforgames-template
This is a template project for the C++ for Games course.
BredaUniversityGames/EPC
BredaUniversityGames/odin-console
WIP Console Support for odin-lang
BredaUniversityGames/unreal-development
This repository demonstrates how to create an Unreal C++ project from scratch. Along the way, we'll look at the anatomy of an Unreal project and learn a bit about the build system, and we'll demonstrate a Visual-Studio-free workflow.
BredaUniversityGames/UE4-Midi-Tweakables
Simple project showcasing how to use Midi devices to tweak in-game parameters
BredaUniversityGames/cppforgames.github.io
Github Pages template for academic personal websites, forked from mmistakes/minimal-mistakes
BredaUniversityGames/discord-user-manager
This is intended to be used as a Discord bot that manages invites to a Discord server based on a user's G suite account.
BredaUniversityGames/ibeel
Convert from HDR panorama to series of EXR cubemaps for image based lighting
BredaUniversityGames/IntroductionToPython
BredaUniversityGames/LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
BredaUniversityGames/LumenRenderer
Standalone distribution of the Lumen path tracer
BredaUniversityGames/MlAgentSkillStep
BredaUniversityGames/optional
A C++11 implementation of std::optional (C++17) based on boost::optional.
BredaUniversityGames/Raid
BredaUniversityGames/signals
C++11 header-only signals & slots library.
BredaUniversityGames/VulkanProject
My personal vulkan project to learn the api