Pinned Repositories
45J_lab5
Alio
buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
cloudberry
Big Data Visualization
CoinDash
GPUParticles
A GPU driven particle system built in C++ and DirectX 11 by extending PrimeEngine's render pipeline, utilizing compute shaders and indirect draw call.
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
PragmaTimeline
Pragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.
SmartReference
Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.
UnlimitedScrollUI
UnlimitedScrollUI is a uGUI plugin in Unity that supports scroll views with unlimited items, minimizing CPU and memory usage. Asset Store: https://u3d.as/2z2a
Brian-Jiang's Repositories
Brian-Jiang/SmartReference
Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.
Brian-Jiang/UnlimitedScrollUI
UnlimitedScrollUI is a uGUI plugin in Unity that supports scroll views with unlimited items, minimizing CPU and memory usage. Asset Store: https://u3d.as/2z2a
Brian-Jiang/PragmaTimeline
Pragma Timeline is a tool that can let you easily bind runtime objects to the timeline you created.
Brian-Jiang/45J_lab5
Brian-Jiang/Alio
Brian-Jiang/buildtool
A powerful automation tool for quickly and easily generating builds with Unity.
Brian-Jiang/cloudberry
Big Data Visualization
Brian-Jiang/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Brian-Jiang/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
Brian-Jiang/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
Brian-Jiang/PortfolioRepo
Brian-Jiang/ProjectSeason
Brian-Jiang/Rosalina
Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.
Brian-Jiang/soul_adventure
Brian-Jiang/TheGhostGame
$500
Brian-Jiang/unity-addressable-importer
A rule based addressable asset importer
Brian-Jiang/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
Brian-Jiang/UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Brian-Jiang/UnityUIToolkitLibrary
Brian-Jiang/VRLabIntro