BrianWiz
Game Developer, Web Developer, I do a bit of everything. - Netcode - Gameplay - Art
AGOG EntertainmentOttawa
Pinned Repositories
bevy_fmod
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
bevy_fps
bevy_fps_controller
Source engine inspired Bevy FPS controller plugin
bevy_multiplayer_example
bevy_triplanar_splatting
Triplanar Mapping and Material Blending for Bevy Engine
brusher
Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.
bsp
Crate to load BSP files efficiently - currently only works for Quake 3 BSP files. Fork of `quake3_loader` crate.
collisioneer
Defragr
Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4
qevy
Quake .map files for the Bevy game engine.
BrianWiz's Repositories
BrianWiz/qevy
Quake .map files for the Bevy game engine.
BrianWiz/brusher
Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.
BrianWiz/bevy_fps
BrianWiz/bevy_fmod
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
BrianWiz/bevy_fps_controller
Source engine inspired Bevy FPS controller plugin
BrianWiz/bevy_multiplayer_example
BrianWiz/bevy_triplanar_splatting
Triplanar Mapping and Material Blending for Bevy Engine
BrianWiz/bsp
Crate to load BSP files efficiently - currently only works for Quake 3 BSP files. Fork of `quake3_loader` crate.
BrianWiz/collisioneer
BrianWiz/Defragr
Precision movement FPS with physics ported from Quake 3 CPMA. Made with UE4
BrianWiz/fast-surface-nets-rs
(FORK) A fast isosurface extraction algorithm.
BrianWiz/ForgeNetworkingRemastered
In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine. You wanna make a multiplayer game or real time multi-user application? This is the library for you.
BrianWiz/kira
Library for expressive game audio.
BrianWiz/Quake-III-Arena
Quake III Arena GPL Source Release
BrianWiz/shambler
A rusty, hulking, lightning-tossing geometry processor.
BrianWiz/geo-offset
Rust library containing algorithms to shrink and dilate various geometric shapes.
BrianWiz/imgui-glium-renderer
(FORK) A renderer for glium
BrianWiz/imgui-sdl2-support
(FORK) Sdl2 support for imgui-rs
BrianWiz/libfmod
(FORK) A library wrapper for integrating FMOD Engine in Rust applications.
BrianWiz/lightmap
Light maps generator (fork)
BrianWiz/mesh_to_sdf
(FORK) A Mesh to SDF converter, written in rust
BrianWiz/phonon_rs
(FORK) Unofficial Steam Audio Rust Rewrite
BrianWiz/shalrath
(FORK) A rusty, spiky, heat-seeking quake map parser.
BrianWiz/surface-nets
BrianWiz/tessellate