Bricktheworld's Stars
ubisoft/Sharpmake
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
FireFlyForLife/NeatReflection
KISS C++20 Type Reflection using IFC files
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
sebbbi/SampleCode
Random sample code
simco50/D3D12_Research
Personal hobby project to experiment with various rendering techniques.
bdwhst/Vulcanite
TheRealMJP/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
jonasmr/microprofile
microprofile is an embeddable profiler
john-chapman/im3d
Immediate mode rendering and 3d gizmos.
BlueG/DebugTextures
A simple set of UV debugging textures and the code used to generate them. They are open source and being released to the public domain to the maximum extent possible. The sRGB values in the images range from 39 to 232, which should make the images suitable for use as the base-color of non-metallic materials in most PBR scenes.
TodePond/DreamBerd
perfect programming language
ufbx/ufbx
Single source file FBX loader
zhangdoa/InnocenceEngine
Cross-platform modern game engine.
x2es/bt-dualboot
Sync Bluetooth for dualboot Linux and Windows
Pikachuxxxx/Razix
High Performance Game Engine for Production Pipeline
slynch8/10x
10x IDE/Editor
Viladoman/CompileScore
Tools for profiling and visualizing C++ build times.
BobbyAnguelov/Esoterica
Esoterica Engine
TheAlgorithms/C
Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
dreamworksanimation/openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
dreamworksanimation/moonray
Nelarius/imnodes
A small, dependency-free node editor for dear imgui
Raikiri/LegitEngine
A rendergraph-based graphical framework for Vulkan
pmotschmann/Evolve
An incremental game about evolving a civilization
wolfpld/tracy
Frame profiler
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
qntm/base65536
Unicode's answer to Base64
sgtaziz/WebMessage-Tweak
iOS tweak companion for WebMessage client
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
timschneeb/GalaxyBudsClient
Unofficial Galaxy Buds Manager for Windows, macOS, Linux, and Android