Pinned Repositories
ArcheroTest
Demo project with simple architecture
HECSFramework.Unity
Hybrid ECS framework, with codogeneration (included in solution) Unity part.
HECSUnityStart
Core + Unity + Serialization + Strategies
HECSFramework.Core
Hybrid ECS framework, with codogeneration (included in solution) Core part.
ArticyToUnity
Custom Export Plugin
CodeExamples
HECSFrameworkStrategies
Decision tree / FSM solution for HECS framework
Asteroids_MVP
example of MVP pattern
DocumentationFeature
This is part of HECS.Framework, isolated for using outside of HECS
HECSFrameworkRoslynCodogen
Codogen part of HECS Framework with Roslyn analyzer + codogen
Brightori's Repositories
Brightori/HECSUnityStart
Core + Unity + Serialization + Strategies
Brightori/HECSFramework.Unity
Hybrid ECS framework, with codogeneration (included in solution) Unity part.
Brightori/HECSFramework.UnitySerialization
unity part of serialization
Brightori/HECSFramework.Core
Hybrid ECS framework, with codogeneration (included in solution) Core part.
Brightori/HECSFramework.Serialize
Brightori/HECSFramework.Strategies.Unity
this submodule contains a Unity dependency
Brightori/HECSFrameworkStrategies
Decision tree / FSM solution for HECS framework
Brightori/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
Brightori/LiteEntitySystem
Pure C# HighLevel API for multiplayer games
Brightori/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Brightori/DocumentationFeature
This is part of HECS.Framework, isolated for using outside of HECS
Brightori/InspectorHistory-Unity
Brightori/HECSFrameworkRoslynCodogen
Codogen part of HECS Framework with Roslyn analyzer + codogen
Brightori/HECSFramework.Strategies.Serialization
Serialization part for strategies
Brightori/HECSFramework.JSONSerializeGenerator
Brightori/YetAnotherHttpHandler
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
Brightori/HECSFramework.JSONSerialize
Brightori/pixockets
A rapid lightweight UDP library.
Brightori/ArcheroTest
Demo project with simple architecture
Brightori/Mathfs
Expanded Math Functionality for Unity
Brightori/morpeh
🎲 Fast and Simple Entity Component System (ECS) Framework for Unity Game Engine
Brightori/job-system-cookbook
Examples of using the C# Job System in Unity 2018
Brightori/ecslite
Brightori/csharp-memory-allocator
Custom Memory Allocator for Unity with CopyFrom method
Brightori/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Brightori/LiteNetLib
Lite reliable UDP library for Mono and .NET
Brightori/UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Brightori/KlakMath
An extension library for Unity Mathematics.
Brightori/UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Brightori/HECSFramework.Server