Pinned Repositories
PFNN-Integration-in-Unity
As part of my master's thesis, I integrated the Phase-Functioned Neural Network (PFNN) for Character Control by Holden et al. into Unity. The implementation by Sebastian Starke was used as the basis for the integration.
BLE-Prototype-Android-ESP32
face-mask-detection
face mask detection system with RetinaFace and MobileNetV2 as classificator
programming-challenge
A simple programming challenge
cs-algorithms
đź’» Algorithms that you must know as computer science student
swt2-bsa-frontend
SWT2 - Bogenliga Application - Angular Oberfläche
Mobile_Pecunia
FibonacciForHacktoberFest
Implement Fibonacci series upto 10th Term in language and method of your choice. Be as creative as you can. Eligible for Hacktoberfest 2020
BrunoCunhaTeixeira's Repositories
BrunoCunhaTeixeira/programming-challenge
A simple programming challenge
BrunoCunhaTeixeira/PFNN-Integration-in-Unity
As part of my master's thesis, I integrated the Phase-Functioned Neural Network (PFNN) for Character Control by Holden et al. into Unity. The implementation by Sebastian Starke was used as the basis for the integration.
BrunoCunhaTeixeira/face-mask-detection
face mask detection system with RetinaFace and MobileNetV2 as classificator
BrunoCunhaTeixeira/BLE-Prototype-Android-ESP32