/Hex3Mod

Primary LanguageC#

Info

Adds 1 artifact and 16 new items to the game:

  • 5 Common
  • 2 Uncommon
  • 3 Legendary
  • 6 Void
Icon Description

COMMON

ATG Prototype
After inflicting 10 hits, fire a missile that deals 80% (+80% per stack) TOTAL damage.
Bucket List
Move 20% faster (+20% per stack). Reduce this bonus by 75% during boss fights.
Hopoo Egg
Jump 15% (+15% per stack) higher. While in the air, you can control your movement 10% more (+10% per stack).
Shard Of Glass
Increase your base damage by 7% (+7% per stack).
400 Tickets
The next chest, void cradle, equipment barrel, lunar pod or scavenger bag you open will contain an additional item. Consumed on use.

UNCOMMON

Empathy
Heal for 5 HP (+5 per stack) when you or an ally takes damage.
Scattered Reflection
Prevent 7% of all received damage and reflect it back to your attacker, adding an additional 70% (+70% per stack) damage bonus. For every Shard Of Glass in your inventory, prevent 0.7% more damage.

LEGENDARY

Apathy
Reduce all damage by 20% (+10% per stack) while you have barrier. When you or your allies are hit, grant 3% (+2% per stack) barrier to your whole team.
Mint Condition
Provides immunity to movement restricting status effects. Gain 20% (+40% per stack) and 1 +2 per stack extra jumps.
Elder Mutagen
Your hits have a 5% chance to inflict a random debuff that lasts 5 (+5 per stack) seconds. Every 15 seconds, gain a random buff that lasts 5 (+5 per stack) seconds.

VOID

Corrupting Parasite
Corrupts 1 (+1 per stack) item in your inventory into a random void item of the same rarity each stage. Prefers more common items.
Notice Of Absence
For each void item in your inventory, move 3% faster per stack. Corrupts all Bucket Lists.
Drop Of Necrosis
Your attacks have a 10% chance to inflict Blight, which deals 10% more damage for each stack of this item. Corrupts all Shards Of Glass.
Discovery
Using a world interactable grants 2 points per stack of regenerating shield to every player who has this item. Caps at 200 shield per stack. Corrupts all Infusions.
Spattered Collection
All of your damage over time effects are converted to stacking Blight, which ticks 10% faster for each stack of this item owned by your team. Corrupts all Scattered Reflections.
The Hermit
On hit, grant your enemy a stacking debuff that reduces their damage by 1% up to 75% for 4 (+4 per stack) seconds. Corrupts all Symbiotic Scorpions.

ARTIFACTS

Artifact Of Bugs
Gives you one corrupting parasite each stage.

Each item has a unique effect and configurable values. Special thanks to the RoR2 Modding Discord for teaching me how to do this.

To do:

  • Create more items
  • Assess balance and bugginess
  • Ensure mod compatibility

Bugs

  • Please give feedback/bug reports on the RoR2 Modding discord, or by messaging directly: hex3#7952

Changelog

0.4.5

  • Icons were too big :(

0.4.4 - Reset/change your configs or these changes may not take effect properly.

  • The Hermit rework: Now grants a stacking debuff on hit which reduces the enemy's damage up to 75%.
  • Elder Mutagen rework: Now has a chance to inflict a random debuff on hit, and also grants a random buff every 15 seconds.
  • ATG Prototype damage per stack 100% -> 80%
  • Clarified 400 Tickets' description.

0.4.3

  • ATG Prototype no longer procs on attacks with 0 proc coefficient
  • Fixed Drop of Necrosis and Spattered Collection applying blight to the player
  • Drop of Necrosis and Spattered Collection should no longer apply blight on knockback such as Concussive Mines

0.4.2

  • ATG Prototype now deals damage based on the hit that procced it, similarly to the ATG Missile Launcher. Its damage should be far more noticeable now.

0.4.1

  • Updated for new patch
  • Put all the files on GitHub (DISCLAIMER: All of the code in this project is written by someone who learned C# very recently. A rewrite is in order, but not today...)

0.4.0

  • Added item "Drop Of Necrosis" (Void common)
  • Added item "Spattered Collection" (Void uncommon)

0.3.4

  • Added character item displays for all items (No modded character compatibility yet)
  • Empathy no longer triggers from void fog damage
  • Apathy no longer triggers from void fog damage
  • Updated some item icons

0.3.3

  • Added item "Elder Mutagen" (Legendary)
  • Mint Condition should no longer prevent Hunter's Harpoon from activating

0.3.2

  • Discovery's stack limit should now scale correctly
  • Discovery should no longer add any stacks above its limit
  • Added speed cap for Notice Of Absence (default 500%) to prevent uncontrollably high speeds
  • Fixed some clerical errors

0.3.1

  • Added item "400 Tickets" (Common)
  • Added visual and sound effects for Discovery
  • Added sound effects for Scattered Reflection
  • New buff icons for Discovery, The Hermit and Apathy

0.3.0

  • VFX Overhaul part 2: New models, icons and shaders for all items
  • Added 'Alternate Mode' and 'No Replication' config options for Corrupting Parasite.
  • Scattered Reflection should no longer attack teammates or proc itself

0.2.5

  • Added item "The Hermit" (Void legendary)
  • Adjusted the sizes of some item models
  • Fixed an NRE caused by the Newt
  • Made Apathy's barrier gain cooldown more consistent

0.2.4

  • Added artifact "Artifact Of Corruption"

0.2.3 - Void Update, pt 1

  • Added item "Corrupting Parasite". Thanks to kking and conq for giving me the idea for the item and allowing me to use it (Void common)
  • Added item "Notice of Absence" (Void common)
  • Added item "Discovery" (Void uncommon)
  • Apathy damage reduction reverted to 20% (+10%)
  • Apathy barrier on hit 5% (+2%) -> 3% (+2%)

0.2.2

  • Added item "Mint Condition" (Legendary)

0.2.1

You may need to change your config files for some of these changes to take effect.

  • Added AI blacklist to Apathy to prevent invincible enemies
  • Apathy damage reduction 20% (+10%) -> 30% (+15%).
  • Apathy 10% barrier requirement for damage reduction -> 5%
  • Apathy description cleared up
  • Scattered Reflection proc coefficient 0 -> 1
  • Hopoo Egg jump power modifier 10% -> 15%
  • Hopoo Egg air control modifier 5% -> 10%

0.2.0

  • Added item "Apathy" (Legendary)

0.1.6

  • VFX Overhaul: New models, icons and shaders for all items

0.1.5

  • Added item "ATG Prototype" (Common)

0.1.4

  • (Hopefully) fixed another NRE caused by Scattered Reflection interacting with Blood Shrines and Void Cradles incorrectly
  • Removed the non-functional Common item accidentally included with 0.1.3

0.1.2

  • Fixed an NRE caused by Scattered Reflection

0.1.1

  • Added item "Empathy" (Uncommon)

0.1.0

  • Initial release