Info
Adds 1 artifact and 16 new items to the game:
- 5 Common
- 2 Uncommon
- 3 Legendary
- 6 Void
Each item has a unique effect and configurable values. Special thanks to the RoR2 Modding Discord for teaching me how to do this.
To do:
- Create more items
- Assess balance and bugginess
- Ensure mod compatibility
Bugs
- Please give feedback/bug reports on the RoR2 Modding discord, or by messaging directly: hex3#7952
Changelog
0.4.5
- Icons were too big :(
0.4.4 - Reset/change your configs or these changes may not take effect properly.
- The Hermit rework: Now grants a stacking debuff on hit which reduces the enemy's damage up to 75%.
- Elder Mutagen rework: Now has a chance to inflict a random debuff on hit, and also grants a random buff every 15 seconds.
- ATG Prototype damage per stack 100% -> 80%
- Clarified 400 Tickets' description.
0.4.3
- ATG Prototype no longer procs on attacks with 0 proc coefficient
- Fixed Drop of Necrosis and Spattered Collection applying blight to the player
- Drop of Necrosis and Spattered Collection should no longer apply blight on knockback such as Concussive Mines
0.4.2
- ATG Prototype now deals damage based on the hit that procced it, similarly to the ATG Missile Launcher. Its damage should be far more noticeable now.
0.4.1
- Updated for new patch
- Put all the files on GitHub (DISCLAIMER: All of the code in this project is written by someone who learned C# very recently. A rewrite is in order, but not today...)
0.4.0
- Added item "Drop Of Necrosis" (Void common)
- Added item "Spattered Collection" (Void uncommon)
0.3.4
- Added character item displays for all items (No modded character compatibility yet)
- Empathy no longer triggers from void fog damage
- Apathy no longer triggers from void fog damage
- Updated some item icons
0.3.3
- Added item "Elder Mutagen" (Legendary)
- Mint Condition should no longer prevent Hunter's Harpoon from activating
0.3.2
- Discovery's stack limit should now scale correctly
- Discovery should no longer add any stacks above its limit
- Added speed cap for Notice Of Absence (default 500%) to prevent uncontrollably high speeds
- Fixed some clerical errors
0.3.1
- Added item "400 Tickets" (Common)
- Added visual and sound effects for Discovery
- Added sound effects for Scattered Reflection
- New buff icons for Discovery, The Hermit and Apathy
0.3.0
- VFX Overhaul part 2: New models, icons and shaders for all items
- Added 'Alternate Mode' and 'No Replication' config options for Corrupting Parasite.
- Scattered Reflection should no longer attack teammates or proc itself
0.2.5
- Added item "The Hermit" (Void legendary)
- Adjusted the sizes of some item models
- Fixed an NRE caused by the Newt
- Made Apathy's barrier gain cooldown more consistent
0.2.4
- Added artifact "Artifact Of Corruption"
0.2.3 - Void Update, pt 1
- Added item "Corrupting Parasite". Thanks to kking and conq for giving me the idea for the item and allowing me to use it (Void common)
- Added item "Notice of Absence" (Void common)
- Added item "Discovery" (Void uncommon)
- Apathy damage reduction reverted to 20% (+10%)
- Apathy barrier on hit 5% (+2%) -> 3% (+2%)
0.2.2
- Added item "Mint Condition" (Legendary)
0.2.1
You may need to change your config files for some of these changes to take effect.
- Added AI blacklist to Apathy to prevent invincible enemies
- Apathy damage reduction 20% (+10%) -> 30% (+15%).
- Apathy 10% barrier requirement for damage reduction -> 5%
- Apathy description cleared up
- Scattered Reflection proc coefficient 0 -> 1
- Hopoo Egg jump power modifier 10% -> 15%
- Hopoo Egg air control modifier 5% -> 10%
0.2.0
- Added item "Apathy" (Legendary)
0.1.6
- VFX Overhaul: New models, icons and shaders for all items
0.1.5
- Added item "ATG Prototype" (Common)
0.1.4
- (Hopefully) fixed another NRE caused by Scattered Reflection interacting with Blood Shrines and Void Cradles incorrectly
- Removed the non-functional Common item accidentally included with 0.1.3
0.1.2
- Fixed an NRE caused by Scattered Reflection
0.1.1
- Added item "Empathy" (Uncommon)
0.1.0
- Initial release