An extendible and modular bridge for FiveM Frameworks. Made to unify and simplify the process of creating and maintaining resources for multiple frameworks.
Website: Byte Labs Discord: Byte Labs
# Frameworks 'qb' | 'esx' | 'nd'
setr bl:framework 'qb'
# Inventories 'ox' | 'qb'
setr bl:inventory 'ox'
# Context 'ox' | 'qb'
setr bl:context 'ox'
# Target 'ox' | 'qb'
setr bl:target 'ox'
# Radial 'ox' | 'qb'
setr bl:radial 'ox'
# Notification 'ox' | 'qb'
setr bl:notify 'ox'
# Progressbar 'ox' | 'qb'
setr bl:progressbar 'ox'
# TextUI 'ox' | 'qb'
setr bl:textui 'ox'
client_scripts '@bl_bridge/imports/client.lua',
server_scripts '@bl_bridge/imports/server.lua',
local coreModule = Framework.core
-- Player
local player = coreModule.GetPlayer(src)
player.getBalance(type --[['cash' | 'bank']])
player.removeBalance(type, amount)
player.addBalance(type, amount)
player.setJob(job, grade)
-- PlayerData
local job = player.job --{name = job.name, label = job.label, onDuty = job.onduty, isBoss = job.isboss, grade = {name = job.grade.level, label = job.grade.label, salary = job.payment}}
local gang = player.gang --{name = gang.name, label = gang.label, isBoss = gang.isboss, grade = {name = gang.grade.level, label = gang.grade.label}}
local charinfo = player.charinfo --{firstname = data.firstname, lastname = data.lastname}
print(player.id) -- citizenid
-- Global
coreModule.CommandAdd(name, permission, cb, suggestion, flags)
coreModule.RegisterUsableItem(name, cb)
coreModule.Players --players data (still will do synced methods for all framework, now every framework have their players data)
Framework.notify (data like https://overextended.dev/ox_lib/Modules/Interface/Client/notify)
Framework.notify(src, data)
local player = coreModule.GetPlayer(src)
player.removeItem(item, amount)
player.addItem(item, amount)
player.getItem(item)
local items = player.items --all player items
-- getPlayerData
local playerData = Framework.core.getPlayerData()
--[[
playerData.cid
playerData.money
playerData.inventory
playerData.job
playerData.gang (not for esx!)
playerData.firstName
playerData.lastName
]]
local Context = Framework.context
@type data: {
title = string,
description = string,
icon = Icon(string, ),
disabled = boolean,
event = string,
args = {xirvin = 'dick'}
},
Context.openContext(data)
Context.closeContext()
Framework.target (options is exactly the same as https://overextended.dev/ox_target)
-- Example
local Target = Framework.target
local id = Target.addBoxZone(options)
local id = Target.addCircleZone(options)
Target.removeZone(id)