This repo contains benchmarks of some c# ECS frameworks. Feel free to add your own or correct usage of existing ones! Please make you framework available as a nuget package to ease referencing and updating versions.
Tested frameworks:
- DefaultEcs
- Entitas
- Leopotam.Ecs using what I believe is a nuget package not made by the actual author and compiled in debug...
- Leopotam.EcsLite using what I believe is a nuget package not made by the actual author and compiled in debug...
- MonoGame.Extended
- Svelto.ECS
- Arch
- RelEcs
Create entities with one component.
Create entities with two components.
Create entities with three components.
Modify entities with one component.
Modify entities with two components.
Modify entities with three components.