A WorkAdventure map to be used during the rc3
- Open in the Tiled editor
- make modifications
- export to .json (main folder!) for each room
- export image preview (also main folder) of each room
- make sure all paths to the tilesets are relative in the .json
- push to github
- open https://test.visit.at.wa-test.rc3.cccv.de/_/global/raw.githubusercontent.com/Bytespeicher/Bytespeicher_WorkAdventure_RC3/main/main.json
- Get a local http server which allows cors for all requests
- Get ngrok for your os
- Steps to run rc3 which your local map:
- use this only for development!
- put the http server into this folder
- open new terminal
- cd into this folder
- Start http server
python server.py
- Start ngrok
ngrok http 8003
- Build the url to your local map:
- Copy
https://play.wa-test.rc3.cccv.de/_/global/
- Copy from ngrok your private url without http something like
13371337.ngrok.io
- Copy
json/main.json
together - It should lock like
https://play.wa-test.rc3.cccv.de/_/global/13371337.ngrok.io/json/main.json
- Open your url with url browser
- Copy
- housetileset.png from https://btl-games.itch.io/topdown (License: free for private and commercial use, no restrictions given)
- stuff.png created by Chaos_99 under CC0
- MS_Tiles_EF.png created by fpf2000_R under CC0
- bskonf.png, bskonffurn.png, bskonftop.png created by Chaos_99 under CC0
- chaos_zone_shared by ChaosZone under GPLv3
- worldExit by rc3 under GPLv3