Mystery murder boardgame written in Unity.
I wanted to get some experience with the Unity scripting API & (3D) modeling & texturing. That's the reason that everything I use in this project (3D models, textures, ...) is my own creation (or at least with help from friends). I think creating a 'simple' board game can help me to learn these things.
It's a personal project and I find GitHub an easy way to use as a backup, but feel free to contribute or help me with this project ;)
While it's my goal to learn about modeling & texturing, I still used some existing assets for the more complex models (mainly because of the steep learning curve + patience).
- Revolver: https://www.youtube.com/watch?v=Hq1nc6RXobw
- Wrench: http://u3d.as/xTW
- Dagger: http://u3d.as/Mtv