Not done yet
To do:
- Basic testing
- Optimization
- Prevent players from bypassing with a water pool? (Will look into this later)
- Log more stuff
Config options:
- Minimum_tps: Afk players will only be kicked if tps is less than this value
- Afk_seconds: This is how long it takes before a player is identified as afk
- Online_check_seconds: This is the seconds that needs to pass in order for the online_check function to run. Probably redundant
- Scheduler_check_seconds: This is how often the server will check the list of afk players/ assign players as afk
- Kick_players: Only players in this list will be kicked for afk, nobody else is affected (Use UUID)
- Afk_message: If true, players get a message when they are labeled as afk and not afk