CG8516
I love gamedev, accessibility, and hacky low-level projects. Currently seeking a job in software/firmware development.
Victoria, Australia
CG8516's Stars
gusmanb/logicanalyzer
24 channel, 100Msps logic analyzer hardware and software
Hrothgor/MarchingCubesEngine
3D engine with procedural generation from marching cube algo
AlstonXiao/neural_wavelet_prt_demo
Real-time demo for: Neural Free-Viewpoint Relighting for Glossy Indirect Illumination
yiusay/precomputed_radiance_transfer_and_relighting
Implementation of All-Frequency Shadows Using Non-linear Wavelet Lighting Approximation by Ren Ng et al.
TheRealMJP/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
TheRealMJP/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
pierce-smith1/yok.scr
the doughbyte-themed windows screensaver
DaveGamble/cJSON
Ultralightweight JSON parser in ANSI C
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
alexeykarnachev/raygizmo
Interactive 3D Gizmo gadget for raylib
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
GameTechDev/ISPCTextureCompressor
ISPC Texture Compressor
BinomialLLC/crunch
Advanced DXTc texture compression and transcoding library
empyreanx/pico_headers
Single-header, cross-platform libraries for game development
JamesBoer/Jinx
Embeddable scripting language for real-time applications
Immediate-Mode-UI/Nuklear
A single-header ANSI C immediate mode cross-platform GUI library
RobLoach/raylib-nuklear
Nuklear immediate mode GUI for raylib
zeux/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
google/orbit
C/C++ Performance Profiler
spencertipping/jit-tutorial
How to write a very simple JIT compiler
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
songrun/SeamAwareDecimater
Mesh simplification with UV's boundary preserved
Habrador/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
tlsa/libcyaml
C library for reading and writing YAML.
itsmattkc/dotnet9x
Backport of .NET 2.0 - 3.5 to Windows 9x
ChenThread/fromage
PlayStation 1 voxel engine
HackerN64/F3DEX3
Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.
DragonMinded/libdragon
Open source library for N64 development.
floooh/sokol
minimal cross-platform standalone C headers