CHEREF-Mehdi/Othello
Creating a game (Othello) and its AI based on heuristic search algorithms (Alpha-Beta-prunning and NegaMax) using Processing (Java library and a free development environment).
Processing
Creating a game (Othello) and its AI based on heuristic search algorithms (Alpha-Beta-prunning and NegaMax) using Processing (Java library and a free development environment).
Processing