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The only components that SHOULD have _r is lowr, feet and head. (Only if .ydd model contains skin, otherwise it should be _u)
Rest should have _u
.ydd model ends with _u = .ytd texture needs to have _uni
.ydd model ends with _r = .ytd texture needs to have _whi
For models (_postfix
)
_r (race)
_u (universal)
_m (?? - only used 4 times)
_g (?? - only used twice)
_p (props - used in cutscenes)
For textures (texIds
= _postfix
)
0 = '_uni' (universal)
1 = '_whi' (white)
2 = '_bla' (black)
3 = '_chi' (chinese)
4 = '_lat' (latino)
5 = '_ara' (arabic)
6 = '_bal' (baltic)
7 = '_jam' (jamaican)
8 = '_kor' (korean)
9 = '_ita' (italian)
10 = '_pak' (pakistani - resembles indians mostly, like shopkeepers)