bad allocation
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tulaomaod commented
Issue Summary
_OP_Error:
Error occurred on a thread. OpenPose closed all its threads and then propagated the error to the main thread. Error description:
bad allocation
Coming from:
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\src\openpose\core\array.cpp:op::Array::resetAuxiliary():696
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\src\openpose\core\array.cpp:op::Array::reset():300
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\src\openpose\core\cvMatToOpInput.cpp:op::CvMatToOpInput::createArray():140
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\include\openpose/core/wCvMatToOpInput.hpp:op::WCvMatToOpInput<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > >::work():79
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\include\openpose/thread/worker.hpp:op::Worker<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > >::checkAndWork():93
- [All threads closed and control returned to main thread]
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\src\openpose\utilities\errorAndLog.cpp:op::checkWorkerErrors():280
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\include\openpose/thread/threadManager.hpp:op::ThreadManager<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::shared_ptr<class op::Worker<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > > >,class op::Queue<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::queue<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::deque<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::allocator<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > > > > > >::stop():243
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\include\openpose/thread/threadManager.hpp:op::ThreadManager<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::shared_ptr<class op::Worker<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > > >,class op::Queue<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::queue<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::deque<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::allocator<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > > > > > >::exec():202
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\include\openpose/wrapper/wrapper.hpp:op::WrapperT<struct op::Datum,class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > >,class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > >,class std::shared_ptr<class op::Worker<class std::shared_ptr<class std::vector<class std::shared_ptr,class std::allocator<class std::shared_ptr > > > > > >::exec():424
- D:\Users\gines\Dropbox\Perceptual_Computing_Lab\openpose\openpose\src\openpose\unity\unityBinding.cpp:op::openpose_main():453
- [Error occurred in a destructor or in the OpenPose Unity Plugin, so no std::exception has been thrown. Returning with exit status 0]
(Filename: D:\unity\Runtime/Export/Debug.bindings.h Line: 45)_
Error
_OP_Error:
Error occurred on a thread. OpenPose closed all its threads and then propagated the error to the main thread. Error description:
bad allocation
- [Error occurred in a destructor or in the OpenPose Unity Plugin, so no std::exception has been thrown. Returning with exit status 0]
My System Configuration
OpenPose Unity Plugin v1.0.0alpha-1.5.0
Unity 2018.4.18f1
windows 10 RAM 8GB, inter i5-9600KF CPU, GTU 1660Ti