100 days AR implementation challenge.
Twitter: #hundred_days_ar_challenge
Day |
Title |
Summary |
1 |
Play movie |
|
2 |
Space distortion |
|
3 |
YOASOBI |
|
4 |
LiDAR: Metal |
|
5 |
Camera background replace |
|
6 |
Multicamera(Landscape) |
|
7 |
Unity: MorphingFace |
|
8 |
Unity: AR VFX: Rcam2 |
|
9 |
Touch Designer: Noise wall and human model |
|
10 |
LiDAR: Depth of field (LiDAR device only) |
|
11 |
Human and specific color |
|
12 |
Unity: Holographic transparent video |
|
13 |
Unity: Plane wave |
|
14 |
Unity: Vertex wave |
|
15 |
Unity: AR VFX Particles |
|
16 |
Unity: LiDAR scanned 3D model |
|
17 |
Unity: Point cloud |
|
18 |
Slash Multicamera |
|
19 |
Unity: Depth point capture |
|
20 |
LiDAR: Space Voxels |
|
21 |
LiDAR: Radar |
|
22 |
Portal |
|
23 |
Particle emitter |
|
24 |
Particle and plane |
|
25 |
LiDAR: Particle and LiDAR scan |
|
26 |
Gaze tracking |
|
27 |
Kimetsu Eye |
|
28 |
Painting ball |
|
29 |
LiDAR: Failed: LiDAR mesh paint |
|
30 |
Unity: Point cloud |
|
31 |
LiDAR: Mesh and balls physics |
|
32 |
LiDAR: Splatoon like (wip) |
|
33 |
Neon Human |
|
34 |
BlotterMedia like |
|
35 |
Fogged line world |
|
36 |
Custom SCNGeometry |
|
37 |
LiDAR: Pink Smog |
|
38 |
LiDAR: Real Splatoon wip |
|
39 |
LiDAR: Real world Splatoon! |
|
40 |
Blue face map |
|
41 |
Draw on face map |
|
42 |
Black eye |
|
43 |
Only facemap |
|
44 |
Copy facemap wip |
|
45 |
Floor pit |
|
46 |
Failed: AR Camera to SCNScene |
|
47 |
Display words with sound |
|
48 |
Dio Knifes |
|
49 |
AR Zoom mtg wip 1 |
|
50 |
Image to movie |
|
51 |
Extract 2D Facemap |
|
52 |
Audio reactive FaceMap |
|
53 |
Audio reactive Shader face |
|
54 |
Change Face color by distance |
|
55 |
Simple AR Nazotoki |
|
56 |
Point Clouds |
|
57 |
Free-D (only attitude WIP) |
|
58 |
Nearby Interaction, set plane |
|
59 |
Nearby Interaction, auto set planes |
|
60 |
Generate USDZ from png |
|
61 |
Image Board (WIP) |
|
62 |
Image Board |
|