Here saves all my assignment of the course CSCI3260 Principles of Computer Graphics.
- Use Visual Studio 2019 or above to create an empty C++ project
- Copy all the files into the folder where the
.vcxproj
file locates - Add all the
.h
files into Header Files and all the.cpp
files into Source Files - Copy the whole folder
Dependencies
intocsci3260asg1
,csci3260asg2
orcsci3260proj
(the one you want to test) - Configuration Properties -> Linker -> General -> Additional Library Directories:
- Path to
Dependencies/glm
- Path to
Dependencies/GLFW
- Path to
Dependencies/glew
- Path to
- Configuration Properties -> Linker -> Input -> Additional Dependencies:
opengl32.lib
glfw3.lib
glew32.lib
- Set the solution platform to x64
- Copy
Dependencies/glew/glew32.dll
to the folder where the executable file locates after building the project