Caeden117
My programming is filled with blood, sweat, and Dr. Pepper.
University of Washington BothellPacific Northwest
Caeden117's Stars
LinesGuy/lilToonToPoiyomiToon
Unity script to convert lilToon materials to Poiyomi Toon materials
adamgryu/InspectorHistory-Unity
mkrebser/GPUInstance
Instancing & Animation library for Unity3D
Caeden117/SoldByWizards
Entry to the Ludum Dare 55 game jam.
alelievr/HDRP-Custom-Passes
A bunch of custom passes made for HDRP
stride3d/stride
Stride Game Engine (formerly Xenko)
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
cinight/MinimalCompute
OptiVorbis/OptiVorbis
🗜️ Library and application for lossless, format-preserving, two-pass optimization and repair of Vorbis data, reducing its size without altering any audio information.
Auros/CMIYC
Cache Me If You Can - Ludum Dare 54 Game Jam
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
codewriter-packages/Tri-Inspector
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
hai-vr/lightbox-viewer
Lightbox Viewer lets you simultaneously visualize changes in shader material settings under different lighting conditions.
ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
AnnulusGames/LucidEditor
Powerful Editor Extensions for Unity
mob-sakai/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
dbrizov/NaughtyAttributes
Attribute Extensions for Unity
Cysharp/ObservableCollections
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
Cysharp/StructureOfArraysGenerator
Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
jackyyang09/Simple-Unity-Audio-Manager
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
Auros/Liver-Die
Ludum Dare 53 Game Jam
setchi/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
Delt06/toon-rp
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Auros/AuraTween
A lightweight, simple, and high performance tweening library for Unity.
hadashiA/UniTaskPubSub
UniTask & IUniTaskAsyncEnumerable baseed pub/sub messaging. this is like the UniTask version of UniRx.MessageBroker.
hadashiA/VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
bdunderscore/modular-avatar
kyubuns/AnimeTask
Task Animation Library for Unity
Swifter1243/SYNERGY
My rhythm game about slicing notes with 2 cursors :)
OwenTheProgrammer/DynamicFloatCompressor
DFC: When four bytes is stupid