The 3D models used in late-90s Maxis games SimCopter and Streets of SimCity are stored in files with the extension .max
. Each file contains many models.
This respository contains tools and information related to these files.
Repository contents:
- C++: Source code for the
mesh-extract
andmesh-replace
command-line tools (executables are in the Mesh Tools folder; see below). - Info: Information regarding the mesh format used by SimCopter and Streets of SimCity.
- Maxis Mesh Format Documentation: A description of the Maxis mesh format used for SimCopter and Streets of SimCity.
- Making Videos for SimCopter's Drive-In Movie Theatres: A comprehensive guide to creating videos for SimCopter's drive-in movie theatres, including discussion of an interesting bug.
- Mesh Tools: Command-line tools to extract meshes from and replace meshes within Maxis mesh files.
- Processing: Scripts for use with Processing, a Java-based graphics framework.
- Maxis Mesh Viewer: A tool for viewing 3D models from SimCopter and Streets of SimCity. It can also export meshes to Wavefront OBJ format.
- Python: Python scripts to export models from Blender in Maxis mesh format and to tabulate details from Maxis mesh files.