Pinned Repositories
Mitigating_Backdoor_Attacks_in_LLMs
2 Python programmes used for detecting and preventing backdoor attacks in large language models.
Console_Chess
Local 2 player chess in the console written in python.
Gambit
Holloman_Game_Client
I have implemented a client for a (simplified) network-based trading card game running on a centralised server.
Miyamoto
Chess engine inspired by the master strategist and samurai Miyamoto Musashi.
Pet_Suggester
Solves the problem of deciding which pet should form the next addition to your growing menagerie. Use of recursive data types to represent a customisable decision tree in order to offer suggestions to the user. You will also save the the data structure to a text file, and read it back into memory.
Reading_List_Planner
A program that generates personalised reading lists consisting of authors and books. It takes an input word (e.g. a person's name) as its argument and creates a list of items in which the first letter(s) of each item spell out the given word.
CallumMoss's Repositories
CallumMoss/Miyamoto
Chess engine inspired by the master strategist and samurai Miyamoto Musashi.
CallumMoss/Gambit
CallumMoss/Console_Chess
Local 2 player chess in the console written in python.
CallumMoss/Mitigating_Backdoor_Attacks_in_LLMs
2 Python programmes used for detecting and preventing backdoor attacks in large language models.
CallumMoss/Pet_Suggester
Solves the problem of deciding which pet should form the next addition to your growing menagerie. Use of recursive data types to represent a customisable decision tree in order to offer suggestions to the user. You will also save the the data structure to a text file, and read it back into memory.
CallumMoss/Reading_List_Planner
A program that generates personalised reading lists consisting of authors and books. It takes an input word (e.g. a person's name) as its argument and creates a list of items in which the first letter(s) of each item spell out the given word.
CallumMoss/Holloman_Game_Client
I have implemented a client for a (simplified) network-based trading card game running on a centralised server.