Carandiru0
currently building a very complicated hybrid voxel engine in vulkan.
super sinful silicon softwareCanada
Pinned Repositories
CitySim
Isometric City Simulator
DitherShader_OLED
Based On Werness' Dithering work, a Processing sketch for converting video to monochrome with high quality dithering. Input video, spit out a monochrome animated GIF. Specifically used for monochrome OLED's in practical application.
extrude
extrude voxel shader, for MagicaVoxel.
single-header-file-c-libs
A collection of STB style single header-file C libraries
STM32F4_FOC
Field oriented control with STM32F4 Discovery Board
VisualXTC-STM32
Isometric Voxel Graphics on STM32
Carandiru0's Repositories
Carandiru0/extrude
extrude voxel shader, for MagicaVoxel.
Carandiru0/VisualXTC-STM32
Isometric Voxel Graphics on STM32
Carandiru0/DitherShader_OLED
Based On Werness' Dithering work, a Processing sketch for converting video to monochrome with high quality dithering. Input video, spit out a monochrome animated GIF. Specifically used for monochrome OLED's in practical application.
Carandiru0/CitySim
Isometric City Simulator
Carandiru0/single-header-file-c-libs
A collection of STB style single header-file C libraries
Carandiru0/STM32F4_FOC
Field oriented control with STM32F4 Discovery Board
Carandiru0/Vookoo
A set of utilities for taking the pain out of Vulkan in header only modern C++
Carandiru0/Vulkan-1
Examples and demos for the new Vulkan API