/lunchbox

Component Library 🍱 for Deno πŸ¦• Fresh πŸ‹

Primary LanguageTypeScript

🍱 Lunchbox

Warning! This is an incomplete project and it will have breaking changes soon. Expect the version v1.0.0 to be the first stable and permanent release.

Hello ( Β΄ Ο‰ ` )γƒŽοΎž Welcome to 🍱 Lunchbox. So... you're into Deno πŸ¦• Fresh πŸ‹? Damn, me too. I've found myself using nothing but Fresh for most of my web dev projects. But I'm not that much of a user of existing web component libraries. Even though I respect these, I'm more of a do-it-yourself kind of guy. That is why I created Lunchbox, and I couldn't help creating an opinionated product that is built to have my dream features.

Ideas behind the library

Alright, so what are these features? Instead of listing what can technically be done with this library, the way to describe it is by its core ideas.

Based on Atomic Design

Shoutout to Brad Frost, thank you for this great piece of work. A popular concept about modularity in design systems is to consider them inherently hierarchical. In this, I strongly disagree because atoms are of no less importance than organisms. But I do agree that they have one fundamentally different characteristic. Atoms are components only made by nature's subatomic particles a.k.a. pure HTML Elements. Am I stretching too far with the atomic analogy? You can observe the progress status of all components in the official project.

Trivial HTML good practices

Component libraries are usually ambiguous about how they handle inner logic, creating the need to find out how does it do X. For example, some might have only one component for both <input/> and <textarea/>, which might change depending on a prop. "Or was it something else? Wait, what was the name of the class that changes when it's a TextArea?" Having it closer to the HTML Element logic makes the inner logic of the components really obvious and apparent.

Let's take as an example the <Input> component. When using it you're expected to use the best practices with it, plus additional features. These best practices are multidisciplinary. The field of UX foments the use of a label and a contextual error message to guide the user. That gives us the props <Input label="" error="" />. These features are not native to the simple <input /> HTEML element, it must work together with other elements. It is in this next area where the good practices aren't forgotten. Like nesting the input inside a label element (<label><input /></label>). Finally, every visual element inside the component was designed to maintain a perfect vertical rhythm for good aesthetic practices even in the aesthetics of the interface.

Configure anything easily

Let us continue with the example of the <Input /> component. As a very strict rule, all components must be able to render a useful default state without any defined prop. so simply using <Input /> will create a functional input field even without a label or anything. Likewise, styles and CSS classes are optional and can be removed with the universal prop nostyles.

Also, additional classes can be appended simply by adding a class to the component. Having <Input class="x" /> will add the class "x" to the <input /> element inside it. Additionally, a reference can be forwarded to the same element using the universal prop fref like this. Having <Input fref={inputRef} /> will forward the reference to the <input /> element inside it.

Every HTML Element and framework component that make up a particular component will be called a "piece". Every piece of every component can be referenced using the universal component fwd. This is an oversimplified html code for the <Input /> component:

                  <!-- Piece name: -->
<div>             <!-- wrapper     -->
  <label>         <!-- label       -->
    <span></span> <!-- text        -->
    <input />     <!-- input       (default target of the fref and class props) -->
  </label>
  <span></span>  <!-- error       -->
</div>

The piece name is used in the CSS classes (comp-#NAME#_#PIECE#) and in the fwd prop (<Input fwd={{ label: {class: 'x'} }} will add the class 'x' to the piece "label").

Getting started

Deno counts with various ways of importing modules, for example the good ol' url import:

import { Button } from 'https://deno.land/x/lunchbox@vX.X.X/mod.ts';

But let's be reasonable, almost nobody would do something like this, you would have to update multiple files and imports whenever the module updates. Personally, I'm more of an import_map.json.

{
  "imports": {
    "lunchbox": "https://deno.land/x/lunchbox@vX.X.X/mod.ts"
  }
}

This way, the usage would be really clean and easier to maintain:

import { Button } from 'lunchbox';

export default function () {
  return <Button>Click Me!</Button>;
}