Pinned Repositories
3D-Eye-Tracker
42Noir-UnityEasyController
Controlling Midi in Unity with EasyController.
4DViewsTest3
4DViews volumetric video with Unity DXR realtime ray tracing
Audio-Visualizer
A simple C# audio visualizer for Unity.
FFmpegRecorder
FFmpeg extension for Unity Recorder
ShadowDrawer
Shadow matte shader for Unity
stl-thumb
Thumbnail generator for STL files
TimelineParticleControl
An example of controlling particle system from timeline.
UnityCam
Unity3D Virtual webcam plugin, streams unity viewport contents to other applications as virtual camera
unitypausemenu
This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lacking in such an asset (until this was released on the asset store).
CarlosMeloP's Repositories
CarlosMeloP/42Noir-UnityEasyController
Controlling Midi in Unity with EasyController.
CarlosMeloP/4DViewsTest3
4DViews volumetric video with Unity DXR realtime ray tracing
CarlosMeloP/FFmpegRecorder
FFmpeg extension for Unity Recorder
CarlosMeloP/stl-thumb
Thumbnail generator for STL files
CarlosMeloP/TimelineParticleControl
An example of controlling particle system from timeline.
CarlosMeloP/UnityCam
Unity3D Virtual webcam plugin, streams unity viewport contents to other applications as virtual camera
CarlosMeloP/AliceVision
Photogrammetric Computer Vision Framework
CarlosMeloP/AutoLOD
Automatic LOD generation + scene optimization
CarlosMeloP/crest-oceanrender
An advanced ocean system implemented in Unity3D
CarlosMeloP/DepthkitTest
An attempt at integrating custom effects and HAP video player to the Depthkit workflow.
CarlosMeloP/fast-carve
Hardsurface utility Blender addon for fast boolean and bevel operations
CarlosMeloP/HandshakeVR
Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input
CarlosMeloP/LightingTools.LightProbesVolumes
Light probes volumes
CarlosMeloP/lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
CarlosMeloP/LightProbesPlacement
Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically
CarlosMeloP/NoiseBall3
A Unity example that shows how to use the new implementation of DrawProcedural.
CarlosMeloP/OpenVR-AdvancedSettings
OpenVR Advanced Settings Dashboard Overlay
CarlosMeloP/procedural-stochastic-texturing
Modified Unity Standard shader implementing Procedural Stochastic Texturing
CarlosMeloP/ShaderForge
A Shader Editor for Unity
CarlosMeloP/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
CarlosMeloP/Skinner
Special Effects with Skinned Mesh in Unity
CarlosMeloP/Test_ShaderGraphBlog
Example Project to demonstrate Vertex Animation Shaders using Shader Graph.
CarlosMeloP/unity-inspector-help
Easily add the help text info box to any Unity 3D inspector field.
CarlosMeloP/uRaymarchingExamples
Examples using uRaymarching (https://github.com/hecomi/uRaymarching)
CarlosMeloP/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
CarlosMeloP/Voxelman
Unity ECS + C# Job System example
CarlosMeloP/VRPlayspaceMover
A little app that lets you adjust your play-space by gripping the universe!
CarlosMeloP/waifu2x-caffe
waifu2xのCaffe版
CarlosMeloP/wavefunctioncollapse
Walk through an infinite, procedurally generated city
CarlosMeloP/zed-examples
ZED SDK Example projects