UnrealGB: A Gameboy emulator for use in the Unreal Engine 4.
C++ / UE API Port of jsGB made by Imran Nazar, GB emulator written in JavaScript. (No Joke)
-> https://github.com/Two9A/jsGB
MIT license.
No code documentation yet.
No code cleanup yet.
MS C++ Codestyle guidelines still have to be applied.
CPU is working, some instructions missing. Clock times have to be adjusted.
MMU is working, Memory mapping for large roms (>32k) missing.
GPU half implemented, dummy / debug rendering working. Support for sprites missing.
SPU not implemented.
Input & Interruptions not implemented.