/UnrealGB

Gameboy Emulator for use in the Unreal Engine 4

Primary LanguageC++MIT LicenseMIT

README


UnrealGB: A Gameboy emulator for use in the Unreal Engine 4.

C++ / UE API Port of jsGB made by Imran Nazar, GB emulator written in JavaScript. (No Joke)

-> https://github.com/Two9A/jsGB

MIT license.

No code documentation yet.

No code cleanup yet.

MS C++ Codestyle guidelines still have to be applied.

CPU is working, some instructions missing. Clock times have to be adjusted.

MMU is working, Memory mapping for large roms (>32k) missing.

GPU half implemented, dummy / debug rendering working. Support for sprites missing.

SPU not implemented.

Input & Interruptions not implemented.