Pinned Repositories
CardGameStarterKit
This C# Starter Kit is a complete BlackJack card game.
Disentanglement
Windows and Windows Phone solver for Thinkfun Gordian's Knot puzzle, using Portable Class Library for solver code
GameServices
.NET package/library to simplify using leaderboards and achievements in your apps and games.
IOKit-Sharp
Build an IOKit Binding for .NET
MacDockTileSample
Shows how to write a NSDockTilePlugin, so your DockTile can update while the app isn't running
MonoDroid.Dialog
Tools to simplify creating dialogs for MonoDroid
MonoGame-Samples
All the Samples that work with MonoGame
MonoTouch.Dialog
Tools to simplify creating dialogs with the user using MonoTouch
Siege-of-Avalon-Open-Source
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
wa-toolkit-games
The Windows Azure Toolkit for Social Games is a set of guidance, samples, and tools that helps developers quickly get started building a casual or social game on Windows Azure.
CartBlanche's Repositories
CartBlanche/MonoGame-Samples
All the Samples that work with MonoGame
CartBlanche/Siege-of-Avalon-Open-Source
Siege of Avalon : Open Source is an attempt to keep this great isometric RPG game alive by continuing development on it. Our aim is to create a SDL version of the engine that will work on Win32, Linux and where ever Pascal compilers and SDL are supported.
CartBlanche/MacDockTileSample
Shows how to write a NSDockTilePlugin, so your DockTile can update while the app isn't running
CartBlanche/IOKit-Sharp
Build an IOKit Binding for .NET
CartBlanche/CardGameStarterKit
This C# Starter Kit is a complete BlackJack card game.
CartBlanche/GameServices
.NET package/library to simplify using leaderboards and achievements in your apps and games.
CartBlanche/LD27
CartBlanche/LibUsbDotNet
My updates to LibUsbDotNet, an excellent library for cross-platform USB device control using Mono/.NET
CartBlanche/Meadow.Foundation
Unified driver and library framework for Meadow applications.
CartBlanche/monotorrent
The official repository for MonoTorrent, a bittorrent library for .NET
CartBlanche/NeonIntrinsics-Unity
CartBlanche/RPG
CartBlanche/Toasts.Forms.Plugin
A plugin for Xamarin and Windows - it unites Crouton (Android), TWMessageBarManager (iOS) and my toast notificator for WP8.
CartBlanche/VSSDK-Extensibility-Samples
Samples for building your own Visual Studio extensions
CartBlanche/Xamarin.Forms
Xamarin.Forms Official Home
CartBlanche/Xamarin.SwiftUI
CartBlanche/XNAGameStudio
The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
CartBlanche/CliFx
Class-first framework for building command-line interfaces
CartBlanche/Documentation
Wilderness Labs Docs
CartBlanche/Essentials
Essential cross platform APIs for your mobile apps.
CartBlanche/MonoGame
One framework for creating powerful cross-platform games.
CartBlanche/monogame.github.io
MonoGame Website
CartBlanche/msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
CartBlanche/nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
CartBlanche/TemplateStudio
Template Studio accelerates the creation of new WinUI 3, WPF, and UWP apps using a wizard-based experience.
CartBlanche/VectorRumble
MonoGame port of the XNA VectorRumble Sample
CartBlanche/voxel-model
CartBlanche/vscode-comet
CartBlanche/VSDebugAdapterHost
Visual Studio Debug Adapter Host
CartBlanche/xamarin-docs
Xamarin Documentation - public content repo